Ring a bell? Adaptive Auditory Game Feedback to Sustain Performance in Stroke Rehabilitation

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Abstrakt

This paper investigates the effect of adaptive auditory feed- back on continued player performance for stroke patients in a Whack- a-Mole style tablet game. The feedback consisted of accumulatively in- creasing the pitch of positive feedback sounds on tasks with fast reaction time and resetting it after slow reaction times. The analysis was based on data was obtained in a field trial with lesion patients during their regular rehabilitation. The auditory feedback events were categorized by feedback type (positive/negative) and the associated pitch change of ei- ther high or low magnitude. Both feedback type and magnitude had a significant effect on players performance. Negative feedback improved re- action time on the subsequent hit by 0.42 second and positive feedback impaired performance by 0.15 seconds.
OriginalsprogEngelsk
TiteleHealth 360*
ForlagSpringer
Publikationsdatojun. 2016
Sider92-99
ISBN (Trykt)978-3-319-49655-9
DOI
StatusUdgivet - jun. 2016
BegivenhedEAI International Conference on Games fOr WELL-being - Budapest, Ungarn
Varighed: 14 jun. 201615 jun. 2016

Konference

KonferenceEAI International Conference on Games fOr WELL-being
LandUngarn
ByBudapest
Periode14/06/201615/06/2016
NavnLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Vol/bind181
ISSN1867-8211

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