This paper reports on a full iteration from a project with an older
adult, P, residing at a 24hour Danish care center for adults with
acquired brain damage. P has due to a cognitive impairment severe
challenges in remembering planned activities, which requires a
substantial need for staff to remind him round the clock, thus lead-
ing to further dependency on staff and lack of self-determination.
Grounded in Participatory Design, thereby taking into account
P’s and staff members’ situated problems, a planning system was
designed together with P and prototyped with the MEAN-stack
implemented on a Raspberry Pi. The prototype was then deployed
over two periods (one week and three months) to be evaluated
with P and staff members in its real context. Findings demonstrate
how reciprocity ensured commitment and additional knowledge
about the problem-field. The evaluations of the prototype revealed
the importance of staff cooperation for system integration but also
showed how the prototype enabled new meaningful social rou-
tines to form for both the co-designing resident and staff. Thus, the
paper sheds light on the many mechanics embedded when embark-
ing on design work, which goes full circle within a Scandinavian
healthcare context.
TitelProceedings of the 11th Nordic Conference on Human-Computer Interaction : Shaping Experiences, Shaping Society
Antal sider11
UdgivelsesstedTallinn, Estonia
ForlagAssociation for Computing Machinery
Publikationsdatookt. 2020
ISBN (Elektronisk)9781450375795
StatusUdgivet - okt. 2020
BegivenhedNordic Conference on Human-Computer Interaction: Shaping Experiences, shaping Society - Online
Varighed: 25 okt. 202029 okt. 2020


KonferenceNordic Conference on Human-Computer Interaction

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