SQUIDBACK: A DECENTRALIZED GENERATIVE EXPERIENCE, BASED on AUDIO FEEDBACK from A WEB APPLICATION DISTRIBUTED to the AUDIENCE

Gianluca Elia, Dan Overholt

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

1 Citationer (Scopus)
31 Downloads (Pure)

Abstract

Squidback is a participatory and contemplative experience, a collective generative soundscape without a central preferred point of view, whose sound sources are the audience’s smartphones or computers working as audio feedback generators. The work aims at creating a ritual space to explore fields of play between being performer and audience, situating control, affect and listening in between human/machine and machine/environment ecosystemic interactions. Squidback is implemented as a browser-based app, hosted on the Internet as a perennial web installation [1]. The code is open-source and available online [2]. Evaluation has been done by examining activities in which the system has been used, and comments from artists who included it in their works.

OriginalsprogEngelsk
TitelSMC 2021 - Proceedings of the 18th Sound and Music Computing Conference
RedaktørerDavide Andrea Mauro, Simone Spagnol, Andrea Valle
Antal sider7
ForlagSound and Music Computing Network
Publikationsdato2021
Sider345-351
ISBN (Elektronisk)9788894541540
StatusUdgivet - 2021
Begivenhed18th Sound and Music Computing Conference, SMC 2021 - Virtual, Online
Varighed: 29 jun. 20211 jul. 2021

Konference

Konference18th Sound and Music Computing Conference, SMC 2021
ByVirtual, Online
Periode29/06/202101/07/2021
SponsorElk
NavnProceedings of the Sound and Music Computing Conference
Vol/bind2021-June
ISSN2518-3672

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Publisher Copyright:
Copyright: © 2021 the Authors.

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