Projekter pr. år
Abstract
Communication with remote persons over a video link is common today, e.g. to connect with family members abroad, particularly during the COVID-19 pandemic. However, social activities such as board games are rarely shared in this way, as common video chat software does not support this scenario well. However, interactive tabletops provide inherent support for natural tangible interaction with items on the tabletop surface. We present the Tabletop Teleporter, a setup designed to merge two remote locations into a single shared interaction space. We evaluate the system using a board game, focusing on the perceived immersion and connectedness of participants. Our evaluation shows that most measures for the social quality of a remotely shared game are not significantly different from one played with co-located participants, and that players prefer our setup over a pure videochat scenario.
Originalsprog | Engelsk |
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Titel | Proceedings - Pervasive Displays 2020 : 9th ACM International Symposium on Pervasive Displays, PerDis 2020 |
Redaktører | Sarah Clinch, Enrico Rukzio, Jan Gugenheimer |
Antal sider | 8 |
Forlag | Association for Computing Machinery |
Publikationsdato | 4 jun. 2020 |
Sider | 79-86 |
ISBN (Elektronisk) | 9781450379861 |
DOI | |
Status | Udgivet - 4 jun. 2020 |
Udgivet eksternt | Ja |
Begivenhed | 9th ACM International Symposium on Pervasive Displays, PerDis 2020 - Manchester, Storbritannien Varighed: 4 jun. 2020 → 5 jun. 2020 |
Konference
Konference | 9th ACM International Symposium on Pervasive Displays, PerDis 2020 |
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Land/Område | Storbritannien |
By | Manchester |
Periode | 04/06/2020 → 05/06/2020 |
Sponsor | ACM Special Interest Group on Computer-Human Interaction (SIGCHI), ACM Special Interest Group on Mobility of Systems, Users, Data and Computing ( SIGMOBILE) |
Navn | Proceedings - Pervasive Displays 2020: 9th ACM International Symposium on Pervasive Displays, PerDis 2020 |
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Fingeraftryk
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Bundesministerium für Bildung und Forschung (BMBF)
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Projekter: Projekt › Forskning