Computer Science
Digital Education
100%
learning design
100%
External Stakeholder
25%
Design Phase
12%
Interdisciplinary
12%
Design Practice
12%
Collaborative Group
12%
Theoretical Reflection
12%
Programs
12%
Social Sciences
Higher Education
100%
Students
73%
Stakeholders
13%
Drawing
13%
Data Collection
6%
Terminology
6%
Group Processes
6%
Teaching Observation
6%
Problem
6%
Persuasive
6%
Visual Method
6%
Arts and Humanities
Digital
100%
Collaborative
14%
Drawing
14%
Designer
7%
Genre
7%
Empirical data
7%
Design Practice
7%
Visual methods
7%
Engineering
Design Process
44%
Visualization
33%
Terminology
11%
Process Design
11%
Drives
11%
Design Decision
11%