Technological Change - Gaming as Learning Method

    Publikation: Bidrag til tidsskriftTidsskriftartikelFormidling

    OriginalsprogEngelsk
    TidsskriftSimulation & Gaming
    Vol/bind29
    Udgave nummer4.-10 p.
    ISSN1046-8781
    StatusUdgivet - 1998

    Bibliografisk note

    Paper presented at "The 1997 ISAGA Conference", Amsterdam, 1997
    Paper presented at "The 1997 ISAGA Conference", Amsterdam, 1997

    Citer dette

    @article{0c9aa9209c2f11db8ed6000ea68e967b,
    title = "Technological Change - Gaming as Learning Method",
    author = "Kofoed, {Lise Busk} and Torben Rosen{\o}rn",
    note = "Paper presented at {"}The 1997 ISAGA Conference{"}, Amsterdam, 1997 Paper presented at {"}The 1997 ISAGA Conference{"}, Amsterdam, 1997",
    year = "1998",
    language = "English",
    volume = "29",
    journal = "Simulation & Gaming",
    issn = "1046-8781",
    publisher = "SAGE Publications",
    number = "4.-10 p.",

    }

    Technological Change - Gaming as Learning Method. / Kofoed, Lise Busk; Rosenørn, Torben.

    I: Simulation & Gaming, Bind 29, Nr. 4.-10 p., 1998.

    Publikation: Bidrag til tidsskriftTidsskriftartikelFormidling

    TY - JOUR

    T1 - Technological Change - Gaming as Learning Method

    AU - Kofoed, Lise Busk

    AU - Rosenørn, Torben

    N1 - Paper presented at "The 1997 ISAGA Conference", Amsterdam, 1997 Paper presented at "The 1997 ISAGA Conference", Amsterdam, 1997

    PY - 1998

    Y1 - 1998

    M3 - Journal article

    VL - 29

    JO - Simulation & Gaming

    JF - Simulation & Gaming

    SN - 1046-8781

    IS - 4.-10 p.

    ER -