The cube of doom: A bimanual perceptual user experience

Henrique Debarba*, Juliano Franz, Vitor Reus, Anderson MacIel, Luciana Nedel

*Kontaktforfatter

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

2 Citationer (Scopus)

Abstract

This paper presents a 3D user interface to solve a three-dimensional wooden blocks puzzle. Such interface aims at reproducing the real scenario of puzzle solving using involving devices and techniques for interaction and visualization which include a mobile device, haptics and enhanced stereo vision. The paper describes our interaction approach, the system implementation and user experiments.

OriginalsprogEngelsk
Titel3DUI 2011 - IEEE Symposium on 3D User Interfaces 2011, Proceedings
Antal sider2
Publikationsdato2011
Sider131-132
Artikelnummer5759240
ISBN (Trykt)9781457700620
DOI
StatusUdgivet - 2011
BegivenhedIEEE Symposium on 3D User Interfaces 2011, 3DUI 2011 - Singapore, Singapore
Varighed: 19 mar. 201120 mar. 2011

Konference

KonferenceIEEE Symposium on 3D User Interfaces 2011, 3DUI 2011
Land/OmrådeSingapore
BySingapore
Periode19/03/201120/03/2011
SponsorIEEE Visualization and Graphics Technical Committee (VGTC)
Navn3DUI 2011 - IEEE Symposium on 3D User Interfaces 2011, Proceedings

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