@inproceedings{43cbe4572cf94720b0600c917c8d6f16,
title = "The cube of doom: A bimanual perceptual user experience",
abstract = "This paper presents a 3D user interface to solve a three-dimensional wooden blocks puzzle. Such interface aims at reproducing the real scenario of puzzle solving using involving devices and techniques for interaction and visualization which include a mobile device, haptics and enhanced stereo vision. The paper describes our interaction approach, the system implementation and user experiments.",
keywords = "H.5.2 User Interfaces [Input devices and strategies]: 3D Interaction",
author = "Henrique Debarba and Juliano Franz and Vitor Reus and Anderson MacIel and Luciana Nedel",
year = "2011",
doi = "10.1109/3DUI.2011.5759240",
language = "English",
isbn = "9781457700620",
series = "3DUI 2011 - IEEE Symposium on 3D User Interfaces 2011, Proceedings",
pages = "131--132",
booktitle = "3DUI 2011 - IEEE Symposium on 3D User Interfaces 2011, Proceedings",
note = "IEEE Symposium on 3D User Interfaces 2011, 3DUI 2011 ; Conference date: 19-03-2011 Through 20-03-2011",
}