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Abstract
This paper will introduce and discuss a new model for understanding the relation between narrative and games, by looking at the narrative quality of game mechanics. First, a review of the terms ”Narrative” and ”Game Mechanics” is made, and defined in this context, before a literature review, based on both narratological and ludological sources. From this, the model is presented and described, which encompasses the previous research as well as defining a clear relation between mechanics, context, story, and narrative of games. This model is intended for both design and analysis of games, and has been created to cover a lack of definition of how mechanics create narrative through their own definitions and their relation to the context and storytelling of the game. This model, still in an infant stage, shows potential, but still requires rigorous testing in several areas.
Originalsprog | Engelsk |
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Titel | The 9th Conference on Interactive Digital Storytelling : Proceedings |
Forlag | Springer |
Publikationsdato | 18 nov. 2016 |
ISBN (Elektronisk) | 978-3-319-48279-8 |
DOI | |
Status | Udgivet - 18 nov. 2016 |
Begivenhed | International Conference on Interactive Digital Storytelling 2016 - University of Southern California, Los Angeles, USA Varighed: 15 nov. 2016 → 19 nov. 2016 Konferencens nummer: 9 http://icids2016.ict.usc.edu/ |
Konference
Konference | International Conference on Interactive Digital Storytelling 2016 |
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Nummer | 9 |
Lokation | University of Southern California |
Land/Område | USA |
By | Los Angeles |
Periode | 15/11/2016 → 19/11/2016 |
Internetadresse |
Navn | Lecture Notes in Computer Science |
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Vol/bind | 10045 |
ISSN | 0302-9743 |
Fingeraftryk
Dyk ned i forskningsemnerne om 'The Narrative Quality of Game Mechanics'. Sammen danner de et unikt fingeraftryk.Projekter
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SMILE: SMILE Lab - Samsung Media Innovation Lab for Education
Reng, L. (PI (principal investigator)) & Fog, H. S. (PI (principal investigator))
01/01/2014 → …
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