3 Citationer (Scopus)

Abstrakt

Given the sensory poverty of virtual environments, such as those found in computer games that rely, in the main, solely on audio-visual interfaces, how best do we attain the experience of presence in those environments when presence requires the construction of a coherent (in the sense of realism) place in which to be and in which to act? The paper explores this question through an investigation of the senses of hearing and smell and suggests the possibility of introducing the experience of odours into such environments through the use of sound.
OriginalsprogEngelsk
TitelAM'15 Proceedings of the Audio Mostly 2015 on Interaction With Sound
Antal sider8
ForlagAssociation for Computing Machinery
Publikationsdato2015
Artikelnummer18
ISBN (Trykt)978-1-4503-3896-7
DOI
StatusUdgivet - 2015
BegivenhedAudio Mostly 2015: A Conference on Interaction With Sound - Thessaloniki, Grækenland
Varighed: 7 okt. 20159 okt. 2015
Konferencens nummer: 9

Konference

KonferenceAudio Mostly 2015
Nummer9
LandGrækenland
ByThessaloniki
Periode07/10/201509/10/2015

Fingeraftryk Dyk ned i forskningsemnerne om 'The Sound of the Smell of My Shoes'. Sammen danner de et unikt fingeraftryk.

Citationsformater