Abstract
This paper explores whether motoric skills acquired within a virtual training environment can be successfully transferred to the real world by comparing a virtual environment with a traditional learning environment. Specifically, a system for learning juggling with virtual balls was designed with a focus on approximating natural interaction. We propose a method of evaluating the acquisition and transfer of motoric skills through a virtual environment, which is compared to a traditional learning environment. Each environment was evaluated using various criteria ranging from improvement in skills to observations of performance. The findings suggest that a transfer of motoric skills and knowledge takes place for users of the virtual system with only little difference between the environments. They also suggest that a virtual environment can create a less frustrating learning experience.
Originalsprog | Engelsk |
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Titel | Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications |
Redaktører | Sabine Coquillart, Carlos Andujar, Robert S. Laramee, Andreas Kerren, José Braz |
Antal sider | 4 |
Udgivelsessted | Portugal |
Forlag | Institute for Systems and Technologies of Information, Control and Communication |
Publikationsdato | 2013 |
Sider | 385-388 |
ISBN (Trykt) | 978-989-8565-46-4 |
Status | Udgivet - 2013 |
Begivenhed | 8th International Conference on Computer Graphics Theory and Applications (Grapp 2013) - Barcelona, Spanien Varighed: 21 feb. 2013 → 24 feb. 2013 |
Konference
Konference | 8th International Conference on Computer Graphics Theory and Applications (Grapp 2013) |
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Land/Område | Spanien |
By | Barcelona |
Periode | 21/02/2013 → 24/02/2013 |