@inproceedings{ea402c341f4e43288282a2bab4d51d49,
title = "Using Learning Games to Meet Learning Objectives",
abstract = "This paper addresses the question on how learning games can be used to meet with the different levels in Bloom{\textquoteright}s and the SOLO taxonomy, which are commonly used for evaluating the learning outcome of educational activities. The paper discusses the quality of game-based learning outcomes based on a case study of the learning game 6Styles. ",
keywords = "Learning Game, Taxonomy, Bloom, SOLO, Leadership",
author = "Henriksen, {Thomas Duus}",
year = "2013",
doi = "10.1007/978-3-642-40790-1_28",
language = "Dansk",
isbn = "978-3-642-40789-5",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "273--277",
editor = "Minhua Ma and Oliveira, {Manuel F.} and Sobah Petersen and Hauge, {Jannicke B.}",
booktitle = "Serious Games Development and Applications",
address = "Tyskland",
}