Abstract
The rapid development and availability of low cost technologies has created a wide interest in virtual reality (VR), but how to design and evaluate multisensory interactions in VR remains as a challenge. In this paper, we focus on virtual reality musical instruments, present an overview of our design and evaluation guidelines, and examine historical case studies. Our main contribution is to inform the design and evaluation of the future VRMIs and consider the challenges.
Originalsprog | Engelsk |
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Titel | Proceedings of the Audio Mostly 2016 |
Forlag | Association for Computing Machinery (ACM) |
Publikationsdato | 2016 |
Sider | 266-271 |
ISBN (Trykt) | 978-1-4503-4822-5 |
DOI | |
Status | Udgivet - 2016 |
Begivenhed | 11th Audio Mostly Conference - Norrköping, Sverige Varighed: 4 okt. 2016 → 6 okt. 2016 Konferencens nummer: 11 http://audiomostly.com/ |
Konference
Konference | 11th Audio Mostly Conference |
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Nummer | 11 |
Land/Område | Sverige |
By | Norrköping |
Periode | 04/10/2016 → 06/10/2016 |
Internetadresse |