Whack-A-Mole VR: Demonstration of Accessible Virtual Reality Game Design for Stroke Rehabilitation

Bastian Ilsø Hougaard, Hendrik Knoche, Iris Brunner, Lars Evald

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

192 Downloads (Pure)

Abstract

Whack-A-Mole VR is an open-source neurorehabilitation platform that is co-developed with clinical personnel to be accessible for stroke patients with varying levels of spatial neglect and upper limb hemiparesis. The platform provides a fundamental structure and framework for development of VR point-and-shoot games, whilst designed to accomodate stroke rehabilitation. The platform leverages benefits of VR, through input and viewport manipulation and kinematic measurement of velocity, trajectory straightness, smoothness of movement to provide evidence-based treatment.
OriginalsprogEngelsk
TitelParticipative Computing for Sustainable Futures - Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022
Antal sider2
ForlagAssociation for Computing Machinery
Publikationsdato8 okt. 2022
Sider1-2
Artikelnummer27
ISBN (Elektronisk)978-1-4503-9448-2
DOI
StatusUdgivet - 8 okt. 2022

Fingeraftryk

Dyk ned i forskningsemnerne om 'Whack-A-Mole VR: Demonstration of Accessible Virtual Reality Game Design for Stroke Rehabilitation'. Sammen danner de et unikt fingeraftryk.

Citationsformater