What Role do Metaphors Play in Game-based Learning Processes?

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Abstract

This chapter explores the role played by metaphors in learning games and game-based learning processes. The aim is to contribute better understanding of the mechanisms of how such games contribute to learning and learning transfer. On the basis of an analytical strategy that emphasises metaphors as storylines, actors, acts and movement, three learning games are analysed in order to understand how learningemerges in association to game-embedded metaphors.As shown in this chapter, metaphorsseem to play a profound role in game-based learning, both by providing participantswith a suitcase containing a framework to be unpacked in a subsequent practice, as well as a tool for disciplined imaginationand bringing participant experience into the learning situation. By serving both as a vessel for ideas and as a tool for provoking thoughts, metaphors are likely to be key to understanding what participants bring with them from a learning session, and what they put to use subsequently
OriginalsprogEngelsk
TidsskriftInternational Journal of Computer Research
Vol/bind22
Udgave nummer1
Sider (fra-til)25-54
Antal sider29
ISSN1535-6698
StatusUdgivet - 2015

Bibliografisk note

Hej, jeg var uopmærksom på at udgiveren valgte at lave en samtidig udgivelse i en antologi og i et tidsskrift, men opdagede det ved et tilfælde. Det er også derfor at jeg først registrerer den nu.

Emneord

  • Læringsspil
  • metaforer
  • organisationsudvikling
  • læring

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