Worship the Penguin: Adventures with sprites, chiptunes, and lasers

Publikation: Bidrag til bog/antologi/rapport/konference proceedingKonferenceartikel i proceedingForskningpeer review

Abstract

This paper provides a review of recent projects developed through the author’s reative practice and activities across multiple computing and games technologies platforms. These include: a 2D game project made in Unity; an Arduino-based laser puzzle; chiptune breakbeat music made on a Commodore 64; the archival of a collection of Amiga demoscene disks; PETSCII graphics; a controller adapter for the Amiga; and a DJ/VJ performance. While playfully exploring new trajectories, these projects broadly reflect on-going themes present in the author's previous work, such as explorations of the aesthetic paradigms presented by vintage computers, 1990s rave culture, and synaesthesia. The paper will address the various challenges and methodologies used to realise these projects; pedagogical considerations; and the pandemic context in which they have been created and presented.
OriginalsprogEngelsk
TitelEVA London (Electronic Visualisation and the Arts): Proceedings of EVA London 2021
ForlagBritish Computer Society
Publikationsdato2021
DOI
StatusUdgivet - 2021
Udgivet eksterntJa
BegivenhedEVA London 2021: AI and the Arts: Artificial Imagination - London, Storbritannien
Varighed: 5 jul. 20219 jul. 2021

Konference

KonferenceEVA London 2021
Land/OmrådeStorbritannien
ByLondon
Periode05/07/202109/07/2021

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