Period | 24 Sept 2024 |
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Held at | Aalborg Universitetshospital, Denmark |
Related content
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Publications
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How annotated visualizations in self-care technology supported a stroke survivor in goal setting and reflection
Research output: Contribution to journal › Journal article › Research › peer-review
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Who willed it? Decreasing Frustration by Manipulating Perceived Control through Fabricated Input for Stroke Rehabilitation BCI Games
Research output: Contribution to journal › Conference article in Journal › Research › peer-review
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Modulating Frustration and Agency Using Fabricated Input for Motor Imagery BCIs in Stroke Rehabilitation
Research output: Contribution to journal › Journal article › Research › peer-review
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Telling the Story Right: How Therapists Aid Stroke Patients Interpret Personal Visualized Game Performance Data
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Whack away: Leveraging VR’s potential to unveil neglect - lessons learned about patients’ and clinicians’ needs
Research output: Contribution to book/anthology/report/conference proceeding › Conference abstract in proceeding › Research › peer-review
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Virtual Motor Spaces: Exploring how to amplify movements in VR stroke rehabilitation to aid patients with upper limb hemiparesis
Research output: Contribution to book/anthology/report/conference proceeding › Conference abstract in proceeding › Research › peer-review
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How can we help? Towards a design framework for performance-accommodation mechanisms for users struggling with input
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Virtual Mirror Therapy in a VR pointing task for stroke rehabilitation
Research output: Contribution to book/anthology/report/conference proceeding › Conference abstract in proceeding › Research › peer-review
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”Mine works better” - Examining the influence of embodiment in virtual reality on the sense of agency during a binary motor imagery task with a brain-computer interface
Research output: Contribution to journal › Journal article › Research › peer-review
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Effect of Continuous and Discrete Feedback on Agency and Frustration in a Brain-Computer Interface Virtual Reality Interaction.
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Whack-A-Mole VR: Demonstration of Accessible Virtual Reality Game Design for Stroke Rehabilitation
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Virtual Reality Assessment and Treatment of Spatial Neglect (VR@SN)
Research output: Contribution to conference without publisher/journal › Poster › Research › peer-review
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Implementing Performance Accommodation Mechanisms in Online BCI for Stroke Rehabilitation: A Study on Perceived Control and Frustration
Research output: Contribution to journal › Journal article › Research › peer-review
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Spatial Neglect Midline Diagnostics From Virtual Reality and Eye Tracking in a Free-Viewing Environment
Research output: Contribution to journal › Journal article › Research › peer-review
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Am I coughing more than usual? Patient reflections and user needs on tracking COPD data in a telehealth system
Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Projects
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VR@SN - Virtual Reality assessment and treatment of spatial neglect
Project: Research