Activity: Talks and presentations › Conference presentations
My presentation explores new ways to capture social interaction in volumetric space. I propose that the future of 'video' in video-based qualitative research is not video per se. Instead, volumetric performance capture and immersive performative replay relies on a procedural camera/spectator-independent representation of a dynamic real or virtual volumetric space over time. It affords analytical practices of re-enactment – shadowing or redoing modes of seeing/listening as an active spectator for “another next first time” – which play on the tense relationships between live performance, observability, spectatorship and documentation. The presentation will be illustrated with volumetric data sets, as well as VR software tools, such as CAVA360VR and SQUIVE, that we have built for Immersive Qualitative Analytics within the Big Video paradigm.