Description
The 3rd Multiplier Event of the Framework for Gamified Programming Education (FGPE) Erasmus+ project will be held online in May 14.The first part of the event will be the presentation of the project, its goals, as well as its Intellectual Outputs.
Then, the Gamified Apps Competition (GamifyIt) will start, divided into two categories (Mobile and Web), to which students from the Web Technologies degree from ESMAD, were invited to present their gamified apps in two flavours:
- ESMAPP gamification of native Android applications
- WebPI gamification of Web applications
Students of the best apps will be rewarded!
GAMIFYIT - Mobile Competition - Evaluation Sheet
Every application should be evaluated by you based on the following criteria:
CRITERIA 01 - Idea implementation (10%)
Is the idea of the app clear and well-executed?
CRITERIA 02 - UI Design (30%)
Are the main principles of the user interface and visual design achieved?
CRITERIA 03 - Gamification mechanics (40%)
Are these the best elements to apply in order to reach the app's main goal?
CRITERIA 04 - Gamification innovation (20%)
Are new ways of injecting gamification explored?
Period | 14 May 2020 |
---|---|
Event title | 3rd Multiplier event of the Erasmus+ Project FGPE |
Event type | Seminar |
Location | Porto, PortugalShow on map |
Documents & Links
Related content
-
Activities
-
MAMHYP '22: Sixth Workshop on Models, Algorithms and Methodologies for Hybrid Parallelism in new HPC Systems
Activity: Attending an event › Organisation or participation in workshops, courses, or seminars
-
Second Multiplier Event of the FGPE Erasmus+ Project
Activity: Attending an event › Organisation or participation in workshops, courses, or seminars
-
Projects
-
Framework for Gamified Programming Education
Project: Research