Projects per year
This archive contains audio-visual data and ancillary materials in an open format suitable for sharing and reuse. A published journal article introduces and documents the collection and processing of raw video and audio recordings of an experimental Lego puzzle team game, which led to the formation of this archive. The primary motivation was for the data to be included in demonstation packages for immersive qualitative analysia and transcription software tools that work natively with 360-degree video data. The data is made available here in an open data archive with a Creative Commons license.
|Date made available||26 Nov 2020|
|Date of data production||Jul 2019 - 1 Dec 2020|
- Big Video
- Audio-visual archive
- Video data collection
- Open data
Davidsen, J. G., Thomsen, M. & McIlvenny, P. B., 1 Dec 2020, In: QuiViRR: Qualitative Video Research Reports. 1, a0003.
Research output: Contribution to journal › Journal article › ResearchOpen Access