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  • 2024

    Computer Graphics, Video Games, and Gamification Impacting (Re)Habilitation, Healthcare, and Inclusive Well-Being

    Brooks, A. L., 1 Jan 2024, Encyclopedia of Computer Graphics and Games. Lee, N. (ed.). Springer Nature Switzerland AG, p. 426–438 13 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
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    30 Downloads (Pure)
  • 2023

    A Colour-Coded Analysis of Movement Dynamics Associated to Potentials of Motion-Based Commercial Games to Supplement Training of Patients Diagnosed with Fibromyalgia Syndrome

    Brooks, A. L. & Brooks, E., 2023, Virtual Reality Games for Rehabilitation. Brooks, E. & Brown, D. (eds.). 1 ed. Springer Nature, United States, New York: Springer, p. 147-167 21 p. (Virtual Reality Technologies for Health and Clinical Applications, Vol. 3).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Service Design Methods for the Design of Smart Surfaces

    Häkkilä, J., Löchtefeld, M., Brun, D. & Colley, A., 2023, Service Design for Emerging Technologies Product Development: Bridging the Interdisciplinary Knowledge Gap. Hamid, U. Z. A. & Suoheimo, M. (eds.). Springer, p. 235-247 13 p. (Springer Series in Design and Innovation, Vol. 29).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

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    15 Downloads (Pure)
  • Soft Robotics Workshops: Supporting Experiential Learning About Design, Movement, and Sustainability

    Horvath, A-S., Jochum, E., Löchtefeld, M., Vissonova, K. & Merritt, T. R., 2023, Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies. Dunstan, B. J., Koh, J. T. K. V., Turnbull Tillman, D. & Brown, S. A. (eds.). Springer, p. 189-218 30 p. (Springer Series on Cultural Computing).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    2 Citations (Scopus)
  • 2022

    The Chronicles of Kunene: The Lion, the Omuhimba and the Drone

    Muashekele, C., Winschiers-Theophilus, H., Rodil, K., Stanley, C. & MuAshekele, H., Aug 2022, Innovation Practices for Digital Transformation in the Global South: IFIP WG 13.8, 9.4, Invited Selection. Abdelnour-Nocera, J., Ondieki Makori, E., Robles-Flores, J. A. & Bitso, C. (eds.). 1 ed. Springer Publishing Company, p. 149-164 16 p. (I F I P Advances in Information and Communication Technology, Vol. 645).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • 2021

    AquAbilitation: ‘Virtual Interactive Space’ (VIS) with Buoyancy Therapeutic Movement Training

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). 1 ed. Springer, Vol. 196. p. 299-323 25 p. (Intelligent Systems Reference Library, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • Culture for Socially Interactive Agents

    Lugrin, B. & Rehm, M., Sept 2021, Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics. Lugrin, B., Pelachaud, C. & Traum, D. (eds.). New York: Association for Computing Machinery, Vol. 1. p. 463-494 31 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Cycling@CHI: Towards a Research Agenda for HCI in the Bike Lane

    Savino, G-L., von Sawitzky, T., Matviienko, A., Sturdee, M., Woźniak, P. W., Löchtefeld, M., Kun, A. L., Riener, A. & Häkkilä, J., 8 May 2021, CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: Association for Computing Machinery, p. 1-5 5 p. 107

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    13 Citations (Scopus)
  • Design and Development

    Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahnam, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). 1 ed. Springer, Vol. 196. p. 461-468 7 p. (Intelligent Systems Reference Library).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Electrorganic Technology for Inclusive Well-being in Music Therapy

    Brooks, A. L. & Boland, C., Apr 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (ed.). Springer, p. 373-390 18 p. (Intelligent Systems Reference Library, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    3 Citations (Scopus)
    27 Downloads (Pure)
  • Game-Based (Re)habilitation via Movement Tracking

    Brooks, A. L. & Brooks, E., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. 1 ed. Springer, Vol. 196. p. 253-274 22 p. (Intelligent Systems Reference Library).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • Gaming, VR, and Immersive Technologies for Education/Training

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Brooks, A. L., Brahnam, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). 1 ed. Springer, Vol. 196. p. 17-29 13 p. (Intelligent Systems Reference Library, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • Health and Well-Being

    Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. 1 ed. Springer, Vol. 196. p. 345-352 7 p. (Intelligent Systems Reference Library).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Interactive Multisensory VibroAcoustic Therapeutic Intervention (iMVATi)

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Brooks, A. (ed.). 1 ed. Switzerland: Springer, Vol. 196. p. 325-342 19 p. (Intelligent Systems Reference Library, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    3 Citations (Scopus)
  • Multimodal and Multicultural Field Agents: Considerations for “outside-the-lab” Studies

    Rehm, M., 2021, Multimodal Agents for Ageing and Multicultural Societies: Communications of NII Shonan Meetings. Miehle, J., Minker, W., André, E. & Yoshino, K. (eds.). 1 ed. Springer, p. 71-85 15 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Reflections from the boundary spaces: Digitization of intangible cultural heritage and the co-design of ICT alongside indigenous communities in Namibia

    Rodil, K., 22 Jun 2021, ICT and International Learning Ecologies: Representation and Sustainability Across Contexts. CRC Press/Balkema, p. 161-178 18 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Reflections From The Boundary Spaces Of The Digitization Of Intangible Cultural Heritage And Co-Design Of Information Communication Technologies Together With Indigenous Communities In Namibia

    Rodil, K., Jun 2021, ICT and International Learning Ecologies: Representation and Sustainability Across Contexts. Lubin, I. (ed.). 1 ed. New York: Routledge, 18 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Re–Reflecting on Recent Advances in Technologies of Inclusive Well-Being

    Brooks, A. L., 22 Mar 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. brooks, A., Brahman, S., Kapralos, B., Nakajima, A., Tyerman, J. & Jain, L. C. (eds.). Springer, Vol. 196. p. 1-16 16 p. (Intelligent Systems Reference Library, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • The Zone of Optimised Motivation (ZOOM)

    Brooks, A. L., 19 Jul 2021, Digital Learning and Collaborative Practices: : Lessons from Inclusive and Empowering Participation with Emerging Technologies. Brooks, E., Dau, S. & Selander, S. (eds.). 1 ed. New York: Routledge, 11 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Virtual Reality Learning Experiences About Dementia

    Møller, A. K. & Löchtefeld, M., 2021, Digital learning and collaborative practices: Lessons From Inclusive and Enpowering Participation with Emerging Technologies. Brooks, E., Dau, S. & Selander, S. (eds.). 1 ed. New York: Routledge, p. 148-157 10 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • VR/Technologies for Rehabilitation

    Brooks, A. L., 2021, Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation. Switzerland: Springer, Vol. 196. p. 241-252 12 p. (Intelligent Systems Reference Library, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • 2020

    Extended Realities, Artificial Intelligence and Interfaces

    Brooks, A. L. & Brooks, E., 9 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, Vol. 328. p. 195-201 7 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • Games, Gamification and Accessible Games

    Brooks, A. L. & Brooks, E., 9 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, Vol. 328. p. 363-369 7 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • 2018

    A Digital Indigenous Knowledge Preservation Framework: The 7C Model—Repositioning IK Holders in the Digitization of IK

    Maasz, D., Winschiers-Theophilus, H., Stanley, C., Rodil, K. & Mbinge, U., 9 May 2018, Digitisation of Culture: Namibian And International Perspectives. Springer Publishing Company, p. 29-47 19 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    17 Citations (Scopus)
  • Affective Body Movements (for Robots) Across Cultures

    Rehm, M., 2018, Advances in Culturally-Aware Intelligent Systems and in Cross-Cultural Psychological Studies. Faucher, C. (ed.). Springer, p. 165-188 24 p. (Intelligent Systems Reference Library, Vol. 134).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • An HCI Approach in Contemporary Healthcare and (Re)habilitation

    Brooks, A. L., 1 Jan 2018, The Wiley Handbook of Human Computer Interaction. Norman, K. L. & Kirakowski, J. (eds.). Wiley, Vol. 2. p. 923-944 22 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • 2017

    Accessibility: Definition, Labeling, and CVAA impact

    Brooks, A. L., 20 Feb 2017, Recent Advances in Technologies for Inclusive Well-Being : From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Springer, p. 283-383 100 p. (Intelligent Systems Reference Library, Vol. 119).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    4 Citations (Scopus)
  • An Overview of Recent Advances in Technologies of Inclusive Well-Being

    Brooks, A. L., 20 Feb 2017, Recent Advances in Technologies for Inclusive Well-Being: : From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brahnam, S., C. Jain, L. & Kapralos, B. (eds.). Springer, p. 1-11 (Intelligent Systems Reference Library, Vol. 119).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    4 Citations (Scopus)
  • ArtsIT + DLI: Invited Paper

    Brooks, A. L., 20 Mar 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings. Springer, p. 3-11 9 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 196).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • DigitalEthics: ‘Ethical’ considerations of post-research ICT impact

    Brooks, A. L., 20 Feb 2017, Recent Advances in Technologies for Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brooks, A. L., Brahnam, S., Kapralos, B. & Jain, L. C. (eds.). Springer, p. 273-282 10 p. (Intelligent Systems Reference Library, Vol. 119).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • Gotta enhance'em all: a case study of two Pokemon GO enhanced urban spaces in Aalborg, Denmark

    Wind, S., Jespersen, L. M. B., Löchtefeld, M. & Davidsen, J., 2017, The making of the Mediated Public Space: Essays on emerging urban phenomena. Costa, C. S. & Ioannidis, K. (eds.). Centro de Estudos Interdisciplinares em Educação e Desenvolvimento (C ei ED) Instituto de Educação - Universidade Lusófona de Humanidades e Tecnologias: Edições Universitárias Lusófonas, p. 189-200 12 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
  • Interactive Furniture: Bi-directional Interaction with a Vibrotactile Wearable Vest in an Urban Space

    Morrison, A. J., Leegaard, J. H., Manresa-Yee, C., Jensen, B. W. S. & Knoche, H., 2017, Recent Advances in Technologies of Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications. Brooks, A. L., Brahnam, S., Kapralos, B. & Jain, L. C. (eds.). Springer, p. 183-220 (Intelligent Systems Reference Library; No. 1, Vol. 119).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Investigating Tactile Stimulation in Symbiotic Systems

    Orso, V., Mazza, R., Gamberini, L., Morrison, A. J. & Jensen, B. W. S., 2017, Symbiotic Interaction: 5th International Workshop, Symbiotic 2016 Padua, Italy, September 29–30, 2016 Revised Selected Papers. Springer, p. 137-142 (Lecture Notes in Computer Science, Vol. 9961).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
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    2 Citations (Scopus)
    237 Downloads (Pure)
  • Transmedia and Fashion: Case Studies and Potentials

    Johansen, S. S., 2017, Fashion Film & Transmedia: An anthology of knowledge and practice. VIA Film & Transmedia Research & Development Centre, p. 83-96

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearch

  • 2016

    Understanding Same-Side Interactions with Wrist-Worn Devices

    Kerber, F., Löchtefeld, M., Krüger, A., McIntosh, J., McNeill, C. & Fraser, M., 25 Oct 2016, Proceedings of the 9th Nordic Conference on Human-Computer Interaction. New York, NY, USA: Association for Computing Machinery, p. 28:1-28:10

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    19 Citations (Scopus)
  • 2013

    Identification and Analysis of Primary School Children’s Knowledge Acquisition: Using Knowledge Visualization Scenarios and Information Visualization Methodology

    Eskildsen, S., Rodil, K. & Rehm, M., Aug 2013, Packaging Digital Information for Enhanced Learning and Analysis: Data Visualization, Spatialization, Predictiveness, and Multidimensionality. Hai-Jew, S. (ed.). IGI global, (Advances in Educational Technologies and Instructional Design).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    2 Citations (Scopus)
  • Immersive Virtual Worlds for (E-) Learning: Towards an Interdisciplinary Research Agenda

    Rehm, M. & Konnerup, U., 2013, Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education. IGI global, p. 238-256 18 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    1 Citation (Scopus)
  • 2012

    Culturally Aware Agent Communication

    Rehm, M., Nakano, Y., Koda, T. & Winschiers-Theophilus, H., 2012, Human-Computer Interaction: The Agency Perspective. Zacharias, M. & de Oliveira, J. V. (eds.). Springer, p. 411-436 25 p. (Studies in Computational Intelligence, Vol. 396).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    12 Citations (Scopus)
  • 2011

    Distributed user interfaces for projector phones

    Löchtefeld, M., Gehring, S. & Krüger, A., 2011, Distributed User Interfaces. Springer Publishing Company, p. 113-123 11 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Fundamentals of Agent Perception and Attention Modelling

    Peters, C., Castellano, G., Rehm, M., André, E., Raouzaiou, A., Karpouzis, K., Volpe, G., Camurri, A. & Vasalou, A., 2011, Emotion-Oriented Systems: The HUMAINE Handbook. Petta, P., Pelachaud, C. & Cowie, R. (eds.). Springer, p. 293-319 26 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    File
    11 Citations (Scopus)
    645 Downloads (Pure)
  • Mobile Projection Interfaces for Augmented Reality Applications

    Löchtefeld, M., Krüger, A. & Rohs, M., 2011, Handbook of Augmented Reality. Springer Publishing Company, p. 177-197 21 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • Non-verbal Persuasion and Communication in an Affective Agent

    André, E., Bevacqua, E., Heylen, D., Niewiadomski, R., Pelachaud, C., Peters, C., Poggi, I. & Rehm, M., 2011, Emotion-Oriented Systems: The Humaine Handbook. Petta, P., Pelachaud, C. & Cowie, R. (eds.). Springer, p. 585-608 24 p. (Cognitive Technologies; No. Part 6, Vol. 2011).

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
    File
    19 Citations (Scopus)
    2217 Downloads (Pure)
  • 2010

    Developing Enculturated Agents: Pitfalls and Strategies

    Rehm, M., 2010, Handbook of Research on Culturally-Aware Information Technology. Blanchard, E. & Allard, D. (eds.). New York: Idea Group Publishing, p. 362-386

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
    File
    12 Citations (Scopus)
    389 Downloads (Pure)
  • Nonsymbolic Gestural Interaction for Ambient Intelligence

    Rehm, M., 2010, Human-Centric Interfaces for Ambient Intelligence. Aghajan, H., Delgado, R. L-C. & Augusto, J. C. (eds.). Academic Press, p. 327-345

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    File
    9 Citations (Scopus)
    1502 Downloads (Pure)
  • Towards Culturally-Aware Virtual Agent Systems

    Endrass, B., André, E. & Rehm, M., 2010, Handbook of Research on Culturally-Aware Information Technology. Blanchard, E. & Allard, D. (eds.). New York: Idea Group Publishing, p. 412-428

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
    File
    5 Citations (Scopus)
    854 Downloads (Pure)
  • 2008

    From Annotated Multimodal Corpora to Simulated Human-Like Behaviors

    Rehm, M. & André, E., 2008, Modeling Communication with Robots and Virtual Humans. Wachsmuth, I. & Knoblich, G. (eds.). Springer, p. 1-17 17 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    Open Access
    File
    548 Downloads (Pure)
  • Getting the big picture on small screens: Quality of experience in mobile TV

    Knoche, H. & Sasse, M. A., 1 Dec 2008, Multimedia Transcoding in Mobile and Wireless Networks. IGI global, p. 31-46 16 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    10 Citations (Scopus)
  • Interface Agents: Potential Benefits and Challenges for Universal Access

    André, E. & Rehm, M., 2008, The Universal Access Handbook. Stephanidis, C. (ed.). CRC Press

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

  • 2007

    Getting the big picture on small screens: Quality of experience in mobile TV

    Knoche, H. & Sasse, M. A., 1 Dec 2007, Interactive Digital Television: Technologies and Applications. IGI global, p. 242-260 19 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    2 Citations (Scopus)
  • More Than Just a Friendly Phrase: Multimodal Aspects of Polite Behavior in Agents

    Rehm, M. & André, E., 2007, Conversational Informatics. Nishida, T. (ed.). Wiley, p. 69-84 16 p.

    Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

    12 Citations (Scopus)