InDiMedia (Centre for Interactive Digital Media & Experience Design)

    • Denmark

    Research Output 1984 2020

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    Paper without publisher/journal
    408 Downloads (Pure)

    Changing Food Related Behavior Through Design

    Hermanssdottir, S., Fisker, A. M. & Poulsen, S. B., Sep 2012. 3 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    File

    Chapter draft: The Arms of the Number

    Knakkergaard, M., 19 Dec 2011. 23 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Communicating cultural heritage through games and experience-based products

    Jensen, J. F., 2009. 8 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    314 Downloads (Pure)

    Cultural Heritage Meets Mobile Media - and New Games Emerge ... How to communicate industrial culture to young people via mobile games

    Jensen, J. F., 2008. 8 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File

    Data and Identity in Sport and Sport Performance: Data og identitet i sport og sportsudøvelse

    Andersen, T. F. & Bang, J., 15 Nov 2018. 15 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Designing Urban Experiences for a Suburban Population: The Case of Almere (Netherlands)

    Jantzen, C. & Vetner, M., 2009. 21 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    inhabitant
    Netherlands
    middle class
    experience
    municipal council

    Det er egoist tv med mere digital merværdi

    Bjørner, T., 2005.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearch

    511 Downloads (Pure)

    Digital storytelling and community branding

    Rasmussen, T. A. & Kofoed, P., 2008. 11 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    54 Downloads (Pure)

    Digital “x”: Beyond Bounded Rationality, Toward a Theory of Bounded Imagination

    Rosenstand, C. A. F. & Baiyere, A., Jun 2019. 12 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    File
    156 Downloads (Pure)

    Game-based teaching and examination of radical innovation in corporate entreprenurship

    Rosenstand, C. A. F., Gertsen, F. & Tollestrup, C. H. T., 2016. 9 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    Corporate entrepreneurship
    Prototype
    Radical innovation
    Innovation
    Uncertainty

    How film space and game space differ by nature

    Hansen, O. E., 2008, (Submitted).

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    631 Downloads (Pure)

    Online Social Networking: From Local Experiences to Global Discourses

    Larsen, M. C., 2008. 20 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearch

    Open Access
    File
    1330 Downloads (Pure)

    Re-inventing Città Ideale: Designing Urban Experiences in Almere

    Jantzen, C. & Vetner, M., 2008. 24 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    city center
    experience
    Netherlands
    planning
    168 Downloads (Pure)

    Structured Literature Review of digital disruption literature

    Vesti, H., Rosenstand, C. A. F. & Gertsen, F., 30 May 2018. 8 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    Literature review
    Disruption

    Testing a mobile digital cognitive support system for high functioning adolescents with ASD: Prototype I of the HANDS SYSTEM

    Gyori, M., Aagaard, M., Kanizsai-Nagy, I. & Balázs, A., 2011. 1 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    The impact of Interactivity on Television Studies

    Rasmussen, T. A., 2004.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearch

    238 Downloads (Pure)

    The Impact of Ubiquitous Technologies on the Art Museum as Urban [Political] Space

    Jacobsen, M. & Søndergaard, M., 20 Apr 2011. 12 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    Art museums
    Media Art
    Competency
    Artist
    Paradigm

    The Olympic Games broadcasted as Interactive Television - New Media new Games?

    Bjørner, T., 2006. 17 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    The sociability of Interactive television

    Rasmussen, T. A., 2005.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearch

    To Become a 'Game Ego' On the phenomenological experience of being 'in game'

    Hansen, O. E., 2006.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    508 Downloads (Pure)

    Transformative Creativity in the Expanded Digital Field

    Søndergaard, M., 2009.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    Creativity
    Art
    Modernity
    Aesthetics
    Media Art

    Understanding Social Networking: On Young People's Construction and Co-construction of Identity Online

    Larsen, M. C., 2007. 17 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    1268 Downloads (Pure)

    User-Generated Video and Intertextuality

    Christensen, L. H., Rasmussen, T. A. & Kofoed, P., 2009. 15 p.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

    Open Access
    File
    Intertextuality
    Sociability
    Paul Ricœur
    Self-identity
    Self-expression

    What so What - participatory research of TV2/North-Digital

    Bjørner, T., 2004.

    Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearch

    surplus value
    multiple stress
    broadcast
    Denmark
    new technology