Projects per year
Organization profile
Head of Media Innovation & Game Research, and contact person: Thomas Bjørner, tbj@create.aau.dk. Phone: 6114 4601.
Co-Directors of the SMILE Lab: Lars Reng and Henrik Schønau Fog, hsf@create.aau.dk. Phone: 9940 2477
Our research is within innovative media experiences and how to develop applied serious games with a purpose e.g. to support learning and communication. We have in our research group affiliated the SMILE lab (The Samsung Media Innovation Lab for Education), which makes it possible to experience the latest technological advances within innovative computational media content.
In Me-Ga we ask research questions such as:
- How can one exploit the captivating properties of games to engage users, students, and gamers by designing, developing, and evaluating transformative and motivating learning environments?
- How to develop new methods in order to evaluate innovative serious games and media experiences in an applied context?
- How can one design and implement interactive stories and story worlds that adapt to the user in real-time?
- How can our collaboration with the film, TV, animation and gaming industry be used to research and develop novel virtual production techniques and real-time production tools for film and TV?
Fingerprint
Network
Profiles
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Thomas Bjørner
- The Technical Faculty of IT and Design - Associate Professor
- Department of Architecture, Design and Media Technology - Associate Professor
- Section for Media Technology - Campus Copenhagen - Associate Professor
- Media Innovation & Game Research (Me-Ga)
- The Center for Applied Game Research
Person: VIP
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Christopher Schinkel Carlsen
- The Technical Faculty of IT and Design - Research assistant
- Department of Architecture, Design and Media Technology - Research assistant
- Section for Media Technology - Campus Copenhagen - Research assistant
- Media Innovation & Game Research (Me-Ga)
Person: VIP
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Henrik Schønau Fog
- The Technical Faculty of IT and Design - Associate Professor
- Department of Architecture, Design and Media Technology - Associate Professor
- Section for Media Technology - Campus Copenhagen - Associate Professor
- Media Innovation & Game Research (Me-Ga)
- The Center for Applied Game Research
Person: VIP
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INDCOR: Interactive Narrative Design for Complexity Representations
12/12/2019 → 05/12/2023
Project: Research
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The Implementation of Circadian Lighting in Hospitals and Eldercare Housings: Investigating Staffs’ Experiences of Visual Comfort and Wellbeing.
Schledermann, K. M., Skov Hansen, T., Bjørner, T. & Mullins, M.
01/10/2019 → 01/01/2023
Project: Research
File -
ViZARTS: Visualization and Adaptive Real-Time Storytelling - for Film, Animation and Games
Fog, H. S., Larsen, B. A., Reng, L., Bruni, L. E., Selvig, D. R., Mødekjær, C., Hussain, A., Pasalic, A., Thomsen, M. R., Ditlevsen, D. H., Gymoese, T. & Risvang, A. K.
01/10/2019 → …
Project: Research
Research output
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Agency Deficits in a Human Genetic Model of Schizophrenia: Insights from 22q11DS Patients
Salomon, R., Kannape, O. A., Debarba, H. G., Kaliuzhna, M., Schneider, M., Faivre, N., Eliez, S. & Blanke, O., 1 Mar 2022, In: Schizophrenia Bulletin. 48, 2, p. 495-504 10 p.Research output: Contribution to journal › Journal article › Research › peer-review
Open Access1 Citation (Scopus) -
An experiment of double dynamic lighting in an office responding to sky and daylight: Perceived effects on comfort, atmosphere and work engagement
Hansen, E. K., Bjørner, T., Xylakis, E. & Pajuste, M., 2022, In: Indoor and Built Environment. 31, 2, p. 355-374 20 p.Research output: Contribution to journal › Journal article › Research › peer-review
Open AccessFile4 Citations (Scopus)8 Downloads (Pure) -
Considering Authorial Liberty in Adaptive Interactive Narratives
Pedersen, T. A., Bruni, L. E., Schoenau-Fog, H., Zenkevič, V. & Jensen, T. H., 10 Feb 2022, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST). 422, 1, p. 181-188 8 p.Research output: Contribution to journal › Conference article in Journal › Research › peer-review
Prizes
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Honorable mention (2018 IEEE Conference on Virtual Reality and 3D User Interfaces)
Grandi, J. G. (Recipient), Galvan Debarba, Henrique (Recipient), Bemdt, I. (Recipient), Nedel, L. (Recipient) & Maciel, A. (Recipient), 2018
Prize: Conference prizes
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Winner (3D User Interfaces contest)
Grandi, J. G. (Recipient), Bemdt, I. (Recipient), Galvan Debarba, Henrique (Recipient), Nedel, L. (Recipient) & Maciel, A. (Recipient), 2017
Prize: Conference prizes
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Winner (3D User Interfaces contest)
Grandi, J. G. (Recipient), Bemdt, I. (Recipient), Galvan Debarba, Henrique (Recipient), Nedel, L. (Recipient) & Maciel, A. (Recipient), 2016
Prize: Conference prizes
Activities
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Design and evaluation of a serious game to supplement pupils’ understanding of molecular structures in chemistry
Thomas Bjørner (Speaker)
13 Jan 2022Activity: Talks and presentations › Conference presentations
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DTU LearnT Conference 2021
Thomas Bjørner (Participant)
8 Dec 2021Activity: Attending an event › Conference organisation or participation
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På sporet af det gode læringsspil
Thomas Bjørner (Organizer)
18 Nov 2021Activity: Attending an event › Conference organisation or participation
Press / Media
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Spilmotorernes kamp: Dansk kæmpesucces leverer overbevisende realisme, men Unreal er stadig i front
21/04/2022
1 item of Media coverage
Press/Media: Press / Media
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Unreal Engine viser fremtidens computergrafik: »Vi er ved at nå fotorealisme i realtid«
05/01/2022
1 item of Media coverage
Press/Media: Press / Media
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Filmtalenter og kreative medieteknikere skaber nye filmoplevelser
Henrik Schoenau-Fog & Alice Sprotte
18/03/2021 → 18/03/2021
2 items of Media coverage
Press/Media: Press / Media