Projects per year
Organization profile
Organisation profile
Head of Media Innovation & Game Research, and contact person: Thomas Bjørner, tbj@create.aau.dk. Phone: 6114 4601.
Co-Directors of the SMILE Lab: Lars Reng and Henrik Schønau Fog, hsf@create.aau.dk. Phone: 9940 2477
Our research is within innovative media experiences and how to develop applied serious games with a purpose e.g. to support learning and communication. We have in our research group affiliated the SMILE lab (The Samsung Media Innovation Lab for Education), which makes it possible to experience the latest technological advances within innovative computational media content.
In Me-Ga we ask research questions such as:
- How can one exploit the captivating properties of games to engage users, students, and gamers by designing, developing, and evaluating transformative and motivating learning environments?
- How to develop new methods in order to evaluate innovative serious games and media experiences in an applied context?
- How can one design and implement interactive stories and story worlds that adapt to the user in real-time?
- How can our collaboration with the film, TV, animation and gaming industry be used to research and develop novel virtual production techniques and real-time production tools for film and TV?
Fingerprint
Network
Profiles
-
Thomas Bjørner
- The Technical Faculty of IT and Design - Associate Professor
- Department of Architecture, Design and Media Technology - Associate Professor
- Section for Media Technology - Campus Copenhagen - Associate Professor
- Media Innovation & Game Research (Me-Ga)
- The Center for Applied Game Research
Person: VIP
-
Henrik Schønau Fog
- The Technical Faculty of IT and Design - Associate Professor
- Department of Architecture, Design and Media Technology - Associate Professor
- Section for Media Technology - Campus Copenhagen - Associate Professor
- Media Innovation & Game Research (Me-Ga)
- The Center for Applied Game Research
Person: VIP
-
Lise Busk Kofoed
- The Technical Faculty of IT and Design - Part-time Lecturer
- Department of Architecture, Design and Media Technology - Part-time Lecturer
- Section for Media Technology - Campus Copenhagen - Part-time Lecturer
- Media Innovation & Game Research (Me-Ga)
- The Center for Applied Game Research
Person: VIP
Projects
-
INDCOR: Interactive Narrative Design for Complexity Representations
12/12/2019 → 05/12/2023
Project: Research
-
ViZARTS: Visualization and Adaptive Real-Time Storytelling - for Film, Animation and Games
Fog, H. S., Larsen, B. A., Reng, L., Bruni, L. E., Selvig, D. R., Mødekjær, C., Hussain, A., Pasalic, A., Thomsen, M. R., Ditlevsen, D. H., Gymoese, T. & Risvang, A. K.
01/10/2019 → …
Project: Research
-
WeNet: WeNet - The internet of us
De Götzen, A., Morelli, N., Simeone, L. & Bjørner, T.
01/01/2019 → 31/12/2022
Project: Research
Research Output
-
A field experiment of double dynamic lighting in an office responding to sky and daylight: Perceived effects on comfort, atmosphere, and work engagement.
Hansen, E. K., Bjørner, T., Xylakis, E. & Pajuste, M., 2021, (Accepted/In press) In : Indoor and Built Environment.Research output: Contribution to journal › Journal article › Research › peer-review
-
An Explorative Design Process for Game Map Generation Based on Satellite Images and Playability Factors
Ivanov, G. N., Petersen, M. H., Kovalsky, K., Mannerup Engberg Nielsen, K. & Palamas, G., 15 Sep 2020, An Explorative Design Process for Game Map Generation Based on Satellite Images and Playability Factors. Association for Computing Machinery, p. 1-4 4 p. 72Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open Access -
AVAI: A tool for expressive music visualization based on autoencoders and constant Q transformation
Borst Tyroll, S. & Palamas, G., 20 Jun 2020, Proceedings of the 17th Sound and Music Computing Conference. Axea sas/SMC Network, p. 378-385 8 p.Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Activities
-
How to design potential solutions for a cross-country platform that leverages students’ diversity: A user-centered design approach – and its challenges
Thomas Bjørner (Lecturer)
24 Aug 2020Activity: Talks and presentations › Conference presentations
-
Madservice til ældre: Et 360 graders perspektiv
Thomas Bjørner (Panel member)
21 Aug 2020Activity: Talks and presentations › Conference presentations
-
Socialt samvær og fællesspisning i mixed reality
Thomas Bjørner (Lecturer)
21 Aug 2020Activity: Talks and presentations › Conference presentations
Press / Media
-
First Person Victim - Video game uses interactive drama and tragedy to create awareness about the consequences of war
15/04/2011
1 item of Media coverage
Press/Media: Press / Media