Projects per year
Organisation profile
Organisation profile
Head of Media Innovation & Game Research, and contact person: Thomas Bjørner, [email protected]. Phone: 6114 4601.
Co-Directors of the SMILE Lab: Lars Reng and Henrik Schønau Fog, [email protected]. Phone: 9940 2477
Our research is within innovative media experiences and how to develop applied serious games with a purpose e.g. to support learning and communication. We have in our research group affiliated the SMILE lab (The Samsung Media Innovation Lab for Education), which makes it possible to experience the latest technological advances within innovative computational media content.
In Me-Ga we ask research questions such as:
- How can one exploit the captivating properties of games to engage users, students, and gamers by designing, developing, and evaluating transformative and motivating learning environments?
- How to develop new methods in order to evaluate innovative serious games and media experiences in an applied context?
- How can one design and implement interactive stories and story worlds that adapt to the user in real-time?
- How can our collaboration with the film, TV, animation and gaming industry be used to research and develop novel virtual production techniques and real-time production tools for film and TV?
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Collaborations from the last five years
Profiles
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Generativ AI som ny faglighed i uddannelser på AAU
Bjørner, T. (Project Participant), Gregersen, T. L. S. (Project Coordinator), Nyvang, T. (Project Participant), Brunø, T. D. (Project Participant) & Ejsing-Duun, S. (Project Participant)
Uddannelses- og forskningsministeriet
01/01/2025 → 31/12/2027
Project: Research
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Audio Only VR for Blind Gamers
Bjørner, T. (Project Participant), Hammershøi, D. (Project Coordinator), Serafin, S. (Project Participant) & Krummheuer, A. L. (Project Participant)
Independent Research Fund Denmark
01/07/2024 → 30/06/2028
Project: Research
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STRATEGIES (SUSTAINABLE TRANSITION FOR EUROPE’S GAME INDUSTRIES)
Bjørner, T. (Project Participant)
01/02/2024 → 01/02/2028
Project: Research
Research output
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An Auto Battler Game to Engage High School Student's Understanding of Ionic Bonds in Chemistry
Bjørner, T., Tully, J., Larsen, T. D., Andreas Frederik Lau Larsen, M., Sloth Lauridsen, M., Thai Do, T. & Skau Rossing, D., 2025, Design, Learning, and Innovation - 9th EAI International Conference, DLI 2024, Proceedings. Brooks, E., Edstrand, E., Møller, A. K. & Bjørner, T. (eds.). Springer, Vol. 604. p. 91–103 13 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST)).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Design, Learning, and Innovation: 9th EAI International Conference, DLI 2024, November 7-8, 2024, Proceedings
Brooks, E., Edstrand, E., Møller, A. K. & Bjørner, T., 2025, In: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST. 604 LNICST, p. v-viResearch output: Contribution to journal › Editorial › peer-review
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Engineering students’ experience with the vector cross product in a virtual reality environment
Dahl, B., Timcenko, O., Vinerean, M., Harel, N., Abou-Hayt, I., Christensen, R. B. & Rasmussen, M. G., 2025, (Submitted) Proceeding 14th Congress of the European Society for Research in Mathematics Education (CERME14).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Datasets
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Annotated point clouds of buildings: a segmented dataset of single-family houses
Pouliou, P. (Creator), Horvath, A.-S. (Creator) & Palamas, G. (Creator), Mendeley Data, 9 Nov 2022
Dataset
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Tell me what you see: An exploratory investigation of visual mental imagery evoked by music
Dahl, S. (Creator), Stella, A. (Creator) & Bjørner, T. (Creator), Sage Journals, 2022
DOI: 10.25384/sage.c.6282769.v1, https://sage.figshare.com/collections/Tell_me_what_you_see_An_exploratory_investigation_of_visual_mental_imagery_evoked_by_music/6282769/1
Dataset
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Tell me what you see: An exploratory investigation of visual mental imagery evoked by music
Dahl, S. (Creator), Stella, A. (Creator) & Bjørner, T. (Creator), Sage Journals, 2022
DOI: 10.25384/sage.c.6282769, https://sage.figshare.com/collections/Tell_me_what_you_see_An_exploratory_investigation_of_visual_mental_imagery_evoked_by_music/6282769
Dataset
Prizes
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Best Paper Award
Andersen, A. D. (Recipient), Blichfeldt, B. (Recipient), Madsen, E. M. (Recipient), Bagger, O. N. (Recipient), Rumpelthiin, P. (Recipient), Hansen, S. T. (Recipient) & Diaz, C. M. C. (Recipient), 6 Sept 2024
Prize: Conference prizes
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Serious Game Competition Award
Petersen, M. S. (Recipient), Bjørner, T. (Recipient), Jakobsen, G. S. (Recipient), Hendriksen, D. B. (Recipient) & Hansen, N. L. S. (Recipient), 2022
Prize: Research, education and innovation prizes
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Honorable mention (2018 IEEE Conference on Virtual Reality and 3D User Interfaces)
Grandi, J. G. (Recipient), Galvan Debarba, H. (Recipient), Bemdt, I. (Recipient), Nedel, L. (Recipient) & Maciel, A. (Recipient), 2018
Prize: Conference prizes
Activities
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Norwegian University of Science and Technology (External organisation)
Bjørner, T. (Chairperson)
17 Jan 2025Activity: Memberships › Membership of review committee
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Ecogames: How serious games can be engaging and motivate learning
Bjørner, T. (Speaker)
29 Nov 2024Activity: Talks and presentations › Conference presentations
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A Systematic Review of Examples and the Effectiveness of Game-Based Learning Used To Teach History in K-12 Education
Bjørner, T. (Speaker)
4 Oct 2024Activity: Talks and presentations › Conference presentations
Press/Media
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Debat: Digitale og analoge læremidler supplerer hinanden godt
21/11/2024 → 27/11/2024
3 items of Media coverage
Press/Media: Press / Media
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Debat: Digitale læremidler er bedre end deres rygte. De skal bare bruges rigtigt
12/11/2024 → 13/11/2024
2 items of Media coverage
Press/Media: Press / Media
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Circadian lighting could help dementia residents...if staff can operate it
05/10/2023
1 item of Media coverage
Press/Media: Press / Media