Organization profile

Organisation profile

In the Multisensory Experience Lab we work on sound rendering for on virtual reality and multisensory experiences, exploring the combination of different input and output modalities in interactive applications. We are interested in both development of novel hardware and software technologies as well as evaluation of user experience. We apply our technologies in a variety of areas such as health, rehabilitation, education, art and entertainment. We are particularly interested in researching topics related to sonic interaction design for multimodal environments, simulating walking experiences, sound rendering and spatialization, haptic interfaces, cinematic VR and evaluation of user experience in multimodal environments.

Fingerprint The fingerprint is based on mining the text of the scientific documents related to the associated persons. Based on that an index of weighted terms is created, which defines the key subjects of research unit

Virtual reality Engineering & Materials Science
Acoustic waves Engineering & Materials Science
Feedback Engineering & Materials Science
Display devices Engineering & Materials Science
Augmented reality Engineering & Materials Science
Experiments Engineering & Materials Science
mathematics Social Sciences
student Social Sciences

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Projects 2017 2021

Research Output 2008 2019

Asymmetric collaboration in virtual reality: A taxonomy of asymmetric interfaces for collaborative immersive learning

Thomsen, L. A., Nilsson, N. C., Nordahl, R. & Lohmann, B., 31 Mar 2019, In : Tidsskriftet Læring og Medier (LOM). 12, 20

Research output: Contribution to journalReview articleResearchpeer-review

Electronic Kintsugi: An Investigation of Everyday Crafted Objects in Tangible Interaction Design

Carpenter, V. J., Willis, A., Møbius, N. D. & Overholt, D., 1 Jan 2019, Proceedings of the Future Technologies Conference (FTC) 2018 . Bhatia, R., Arai, K. & Kapoor, S. (eds.). Springer, p. 104-121 18 p. (Advances in Intelligent Systems and Computing, Vol. 880).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review



Best Student Paper Award

Cumhur Erkut (Recipient), 2018

Prize: Prizes, scholarships, distinctions

Honorable Mention (Best Paper)

Niels Christian Nilsson (Recipient), Stefania Serafin (Recipient) & Rolf Nordahl (Recipient), 2014

Prize: Prizes, scholarships, distinctions

Winner (3D User Interfaces contest)

Stefania Serafin (Recipient), Amalia De Götzen (Recipient), Smilen Dimitrov (Recipient), Steven Gelineck (Recipient), Cumhur Erkut (Recipient), Niels Christian Nilsson (Recipient), Francesco Grani (Recipient), Rolf Nordahl (Recipient) & Stefano Trento (Recipient), 2015

Prize: Prizes, scholarships, distinctions

User interfaces

Activities 2013 2019

13th Sound and Music Computing Conference (SMC 2016) (Event)

Niels Christian Nilsson (Peer reviewer)

Activity: Editorial work and peer reviewPeer review of manuscriptsResearch

16th IEEE International Symposium on Mixed and Augmented Reality

Emil Rosenlund Høeg (Participant)
9 Oct 201713 Oct 2017

Activity: Attending an eventConference organisation or participation

16th IEEE International Symposium on Mixed and Augmented Reality (Event)

Niels Christian Nilsson (Member)

Activity: MembershipsMembership of committees, commissions, boards, councils, associations, organisations, or similar

Press / Media

Ondt i nakken? Væn dig til det

Rolf Nordahl


1 item of media coverage

Press/Media: Press / Media

Kina, porno og den danske sundhedssektor holder liv i virtual reality

Rolf Nordahl


1 item of media coverage

Press/Media: Press / Media

Virtual reality: Fra Sensorama i 50'erne til heldragt og handsker i 80'erne

Rolf Nordahl


2 items of media coverage

Press/Media: Press / Media