• Niels Bohrs Vej 8

    6700 Esbjerg


Organization profile

Organisation profile

Media Technology focus on research within technology, creativity and the combination of the two. Concretely, studies and combination of advanced technologies in areas such as computer vision and graphics, computer games, sensing and audio technology, interactive sound, animations, art and entertainment. At the same time it is investigated how these technologies influence human perception and interaction by applying them in solving real world problems.

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Patient rehabilitation Engineering & Materials Science
Virtual reality Engineering & Materials Science
learning Social Sciences
Smartphones Engineering & Materials Science
Biofeedback Engineering & Materials Science
interactive media Social Sciences
Feedback Engineering & Materials Science
innovation Social Sciences

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Projects 2010 2021

Music and impairment

Brooks, A. L.


Project: Research

Research Output 2000 2019

An Interactive Multisensory Virtual Environment for Developmentally Disabled

Diaconu, A., Vreme, F., Sæderup, H., Arnoldson, H. P., Stolc, P., Brooks, A. L. & Holte, M. B., 31 Jan 2019, DLI. Springer VS, p. 406-417 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
Virtual reality

ArtsIT/DLI History, Research and Network development

Brooks, A. L. & Brooks, E., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Springer VS, Vol. 265. p. 7-16 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Augmented reality
Electric sparks
Patient rehabilitation
Virtual reality

A Virtual Promotional Tool for Student Enrolment

Ostaci, I-D., Secara, S., Møller, T., Nygaard, E. M. & Holte, M. B., 26 Jun 2019, In : EAI Endrosed Trasactions on Creative Technologies. 18, e1, 10 p., ct 18: e1.

Research output: Contribution to journalJournal articleResearchpeer-review

Open Access
virtual reality


European Alliance for Innovation Recognised Fellow

Anthony Lewis Brooks (Recipient), 6 Jul 2019

Prize: Research, education and innovation prizes

professional society

Students - VR Rehabilitation - Siemens prize

VR Rehabilitation (Recipient), 2 Mar 2017

Prize: Other prizes

Activities 1999 2020

Invited keynote

Anthony Lewis Brooks (Lecturer)
9 Sep 2020

Activity: Talks and presentationsConference presentations


Anthony Lewis Brooks (Chairman)
22 Mar 202026 Mar 2020

Activity: MembershipsMembership of committees, commissions, boards, councils, associations, organisations, or similar

European Commision (External organisation)

Anthony Lewis Brooks (Chairman)
27 Jan 202031 Jan 2020

Activity: MembershipsMembership of research networks or expert groups

Press / Media

Hjernen kan blive køresyg

Anthony Lewis Brooks


1 item of Media coverage

Press/Media: Press / Media

Esbjerg-kirurger i front med nye 3D-simulerede operationer

Michael Boelstoft Holte


4 items of Media coverage

Press/Media: Press / Media

What is Medialogy?

Anthony Lewis Brooks


1 Media contribution

Press/Media: Press / Media