• Aalborg University, Copenhagen. A.C. Meyers Vænge 15

    2450 Copenhagen

    Denmark

Research Output 2000 2021

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Anthology
2020

Project and Design Literacy as Cornerstones of Smart Education: Proceedings of the 4th International Conference on Smart Learning Ecosystems and Regional Development

Rehm, M. (ed.), Saldien, J. (ed.) & Manca, S. (ed.), 2020, (Accepted/In press) Springer.

Research output: Book/ReportAnthologyResearchpeer-review

2019
24 Downloads (Pure)
Open Access
File
Sound
Handbook
Aesthetics
Psychology
Improvisation
2018

Citizen, Territory and Technologies: Smart Learning Contexts and Practices: Proceedings of the 2nd International Conference on Smart Learning Ecosystems and Regional Development

Mealha, Ó. (ed.), Divitini, M. (ed.) & Rehm, M. (ed.), 2018, Springer. 260 p. (Smart Innovation, Systems and Technologies).

Research output: Book/ReportAnthologyResearchpeer-review

regional development
citizen
learning
innovation
informal learning

Games and Education: Designs in and for Learning

Arnseth, H. C. (ed.), Hanghøj, T. (ed.), Henriksen, T. D. (ed.), Misfeldt, M. (ed.), Ramberg, R. (ed.) & Selander, S. (ed.), 2018, Brill | Sense. (Gaming Ecologies and Pedagogies Series, Vol. 2).

Research output: Book/ReportAnthologyResearchpeer-review

Interactivity, game creation, design, learning, and innovation: 6th International Conference, ArtsIT 2017, and second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017, Proceedings

Brooks, A. L. (ed.), Brooks, E. (ed.) & Vidakis, N. (ed.), 3 Mar 2018, Springer. 529 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

Research output: Book/ReportAnthologyResearchpeer-review

Second International
interactive media
Greece
innovation
learning

Ledelsesdilemmaer: Strejftog gennem faglitteraturen

Bévort, F., Henriksen, T. D., Hjalager, A-M., Nielsen, R. K., Holt Larsen, H. & Vikkelsø, S., 1 Jan 2018, Copenhagen Business School. 229 p.

Research output: Book/ReportAnthologyResearch

Open Access
2017

Digital produktion: Deltagelse og læring

Sørensen, B. H. (ed.), Levinsen, K. T. (ed.) & Skovbjerg, H. M. (ed.), 2017, 1 ed. Frederikshavn: Dafolo Forlag A/S. (Undervisning og læring).

Research output: Book/ReportAnthologyResearchpeer-review

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 4 Sep 2017, 10 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 10, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 5 Sep 2017, 11 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 11, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 3 Oct 2017, 12 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 12, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 8 Nov 2017, 13 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 13, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

Hvad er scenariedidaktik?

Hanghøj, T. (ed.), Misfeldt, M. (ed.), Bundsgaard, J. (ed.), Fougt, S. S. (ed.) & Hetmar, V. (ed.), 2017, Århus: Aarhus Universitetsforlag. 285 p. (Didaktiske studier, Vol. 2).

Research output: Book/ReportAnthologyResearchpeer-review

Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings

Brooks, A. L. (ed.) & Brooks, E. I. (ed.), 20 Mar 2017, 1. ed. Springer. 324 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 196).

Research output: Book/ReportAnthologyResearchpeer-review

Innovation

Recent Advances in Technologies for Inclusive Well-Being: From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications

Brooks, A. L. (ed.), Brahnam, S. (ed.), Jain, L. (ed.) & Kapralos, B. (ed.), 2017, Springer. (Intelligent Systems Reference Library, Vol. 119 ).

Research output: Book/ReportAnthologyResearchpeer-review

well-being
student teacher
stimulus
moral philosophy
industry

Video Analytics: Face and Facial Expression Recognition and Audience Measurement

Nasrollahi, K. (ed.), Distante, C. (ed.), Hua, G. (ed.), Cavallaro, A. (ed.), Moeslund, T. B. (ed.), Battiato, S. (ed.) & Ji, Q. (ed.), 28 Mar 2017, Springer. 163 p. (Lecture Notes in Computer Science, Vol. 10165).

Research output: Book/ReportAnthologyResearchpeer-review

Face recognition
Pattern recognition
2016

Danish Musicology Online: Særnummer om 17. Nordiske Musikforskerkongres

Grimshaw, M. (ed.) & Pedersen, P. K. (ed.), 25 Oct 2016, Danish Musicology Online. 239 p.

Research output: Book/ReportAnthologyResearchpeer-review

Open Access
2015
633 Downloads (Pure)

The 3rd AAU Workshop on Robotics: Proceedings

Tan, Z-H. (ed.), Bai, S. (ed.), Bak, T. (ed.), Rehm, M. (ed.) & Jochum, E. A. (ed.), 2015, Aalborg Universitetsforlag. 46 p. (AAU Workshop on Robotics).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access
File
2013

Game Analytics: Maximizing the Value of Player Data

Seif El-Nasr, M. (ed.), Drachen, A. (ed.) & Canossa, A. (ed.), 2013, London: Springer. 800 p.

Research output: Book/ReportAnthologyResearchpeer-review