• Aalborg University, Copenhagen. A.C. Meyers Vænge 15

    2450 Copenhagen

    Denmark

Research Output 2000 2021

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Article in proceeding
2020

Challenges for designing adaptive gamification in telerehabilitation systems for heart failure patients

Christensen, B. C., Knoche, H. & Dinesen, B., 2020, ArtsIT 2019 – 8th EAI International Conference: ArtsIT, Interactivity & Game Creation.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Education

DADIU - A game development learning environment with multiple educations

Schoenau-Fog, H. & Ploug, K., 1 Jan 2020, (Submitted) DiGRA '20 - Proceedings of the 2020 DiGRA International Conference. Digital Games Research Association (DiGRA)

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

alumni
learning environment
education
student
educational institution
63 Downloads (Pure)

Detection of Marine Animals in a New Underwater Dataset with Varying Visibility

Pedersen, M., Haurum, J. B., Gade, R., Moeslund, T. B. & Madsen, N., Jan 2020, IEEE Conference on Computer Vision and Pattern Recognition Workshops. IEEE, 10 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
Visibility
Animals
Aquatic ecosystems
Monitoring
Computer vision
4 Downloads (Pure)

Developing a user-centred Communication Pad for Cognitive and Physical Impaired People

Ilyas, C. M. A., Rodil, K. & Rehm, M., 2020, In proceedings of 8th EAI International Conference: ArtsIT, Interactivity & Game Creation. Springer Publishing Company

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

File
Communication
Conveying
Lighting
Cameras
Feedback

Dynamic lighting balancing diffuse and direct light

Hansen, E. K. & Mathiasen, N., 2020, ARCH19: BUILDING FOR BETTER HEALTH : Research & innovation in architecture & urban design for care & health. Polyteknisk Boghandel og Forlag

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

illuminating
sky
inspiration
ceilings
light sources

General Sewer Deterioration Model Using Random Forest

Hansen, B. D., Moeslund, T. B., Jensen, D. G., Tamouk, J., Uggerby, M. & Rasmussen, S. H., 2020, IEEE Symposium on Computational Intelligence for Engineering Solutions (IEEE CIES). 8 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Light in the urban nightscape: The potential of light explored through a scenographic framework

Hvass, M. & Hansen, E. K., 2020, Light in the urban nightscape : The potential of light explored through a scenographic framework . 2 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearch

Navigating procedurally generated overt self-overlapping environments in VR

Neerdal, J. A. I. H., Hansen, T. B., Hansen, N. B., Bonita, K. L. F. & Kraus, M., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

User-Computer Interface

Potentials of light in urban spaces defined through scenographic principles

Hvass, M. & Hansen, E. K., 2020, Potentials of light in urban spaces defined through scenographic principles . 20 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Procedurally Generated Self Overlapping Mazes in Virtual Reality

Koltai, B. G., Elkjær Husted, J., Vangsted, R., Noes Mikkelsen, T. & Kraus, M., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Tile
Virtual reality
21 Downloads (Pure)

Renoir in VR: Comparing the Relaxation from Artworks Inside and Outside of Virtual Reality

Kristensen, J. W., Jensen, P. K., Aafeldt, L. L., Pipaluk Vinther, R. & Knoche, H., 2 Oct 2020, (Accepted/In press) Proceedings of ArtsIT'19. Aalborg: Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
Music
Art
Exercise Test

ROSIE: Robot-Supported Inclusive Education - A Play-Based Approach to STEM Education and Inclusion in Early Childhood Transitions

Bertel, L. B., Dau, S. & Brooks, E., 2020, (Submitted) Electronic Proceedings of the ESERA 2019 Conference. The beauty and pleasure of understanding: engaging with contemporary challenges through science education.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Triadic Human-Robot Interaction. Distributed Agency and Memory in Robot Assisted Interactions

Krummheuer, A. L., Rehm, M. & Rodil, K., 2020, (Accepted/In press) Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’20 Companion), March 23– 26, 2020, Cambridge, United Kingdom. New York, NY, USA: Association for Computing Machinery

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Human robot interaction
Robots
Data storage equipment

”But Wait, There's More!” A Deeper Look into Gestures on Touch Interfaces

Damkjær, E. L., Arleth, L. & Knoche, H., 2020, Proc. of ArtsIT'19. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Macros
Experiments
2019

Adapting implementation research frameworks for mathematics education

Thomas Jankvist, U., Sánchez Arguilar, M., Dreyøe, J. & Misfeldt, M., 2019, (Unpublished) CERME 11 proceedings .

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

A high-resolution tongue based joystick to enable robot control for individuals with severe disabilities

Mohammadi, M., Knoche, H., Gaihede, M., Bentsen, B. & Struijk, L. N. S. A., Jun 2019, 2019 IEEE 16th International Conference on Rehabilitation Robotics (ICORR). IEEE, 6 p. (I E E E International Conference on Rehabilitation Robotics. Proceedings).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Interfaces (computer)
Robots
Robotic arms
Throughput
Controllers

An Interactive Multisensory Virtual Environment for Developmentally Disabled

Diaconu, A., Vreme, F., Sæderup, H., Arnoldson, H. P., Stolc, P., Brooks, A. L. & Holte, M. B., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 406-417 12 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality

ArtsIT/DLI History, Research and Network development

Brooks, A. L. & Brooks, E., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 7-16 10 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

innovation
history
Denmark
Greece
learning

A Tangible Constructivist AR learning Method for Children with Mild to Moderate Intellectual Disability

Cerny, F., Triantafyllidis, G. & Palamas, G., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 514-519 6 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

learning method
user interface
disability
quantitative research
Teaching

Augmented Reality Technology for Displaying Close-Proximity Sub-Surface Positions

Hald, K., Rehm, M. & Moeslund, T. B., 2019, Human-Computer Interaction – INTERACT 2019: 17th IFIP TC 13 International Conference, Paphos, Cyprus, September 2–6, 2019, Proceedings, Part II. Lamas, D., Loizides, F., Nacke, L., Petrie, H., Winckler, M. & Zaphiris, P. (eds.). Springer Publishing Company, p. 641-659 19 p. (Lecture Notes in Computer Science, Vol. 11747).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Augmented reality
Display devices
Communication
Testing
Experiments

Balancing a change management process: A case study of how to approach curriculum change in higher education

Kristensen, N. S., Andreasen, L. B., Kofoed, L. B. & Bruun-Pedersen, J. R., 20 Sep 2019, European Society for Engineering Education SEFI 47th Annual Conference, Budapest, Hungary : Complexity is the new normality. Vince Nagy, B., Murphy, M., Järvinen, H-M. & Kálmán, A. (eds.). European Society for Engineering Education SEFI, Vol. 47th Annual Conference. p. 1926 10 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Bridges across context – designing tools for Early Childhood transitions

Gjedde, L., 1 Nov 2019, world conference for e-learning .

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Calibrating, rendering and evaluating the head mounted light field display

Hansen, A. J., Klein, J. & Kraus, M., 1 Jan 2019, Computer Vision, Imaging and Computer Graphics – Theory and Applications : 12th International Joint Conference, VISIGRAPP 2017, Porto, Portugal, February 27 – March 1, 2017, Revised Selected Papers. Richard, P., Telea, A., Yamaguchi, T., Tremeau, A., Bechmann, D., Cláudio, A. P., Linsen, L. & Imai, F. (eds.). Springer, p. 3-28 26 p. (Communications in Computer and Information Science, Vol. 983).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Display devices
Pixels
Cameras
Helmet mounted displays
Image quality

Co-Designing and Field-Testing Adaptable Robots for Triggering Positive Social Interactions for Adolescents with Cerebral Palsy

Mariager, C. S., Fischer, D. K. B., Kristiansen, J. & Rehm, M., 2019, 28th IEEE International Conference on Robot and Human Interactive Communication (ROMAN). The 28th IEEE International Conference on Robot and Human Interactive Communication: IEEE Computer Society Press, p. 1-6 6 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
Robots
Testing
Health care

Combining game-based learning and the flipped classroom: a scoping review

Algayres, M. G. & Triantafyllou, E., 2019, Proceedings of the European Conference on Game-Based Learning 2019 (ECGBL 2019). International Reading Association, p. 823-831 8 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
classroom
learning
methodology
student
educational institution

Contemporary Installation Art and phenomenon of digital interactivity: Aha experiences – recognition and related creating with and for affordances

Brooks, A. L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 133-142 10 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Affordances
Installation Art
Interactivity
Art Installation
Interactive Art

Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project

Brooks, E. & Brooks, A. L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 439-449 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

innovation
Sports
learning
best practice
physical exercise

Designing a Multi-Campus Game Development Course with Hybrid Synchronious and Asynchronious Learning Environments using Video Conference Systems

Schoenau-Fog, H. & Kofoed, L. B., 4 Oct 2019, Proceedings of the 13th European Conference on Games Based Learning. Academic Conferences and Publishing International, p. 621-630 9 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

video conference
learning environment
learning
student
teacher

Designing inquiry-based teaching at scale: Central factors for implementation

Larsen, D. M., Lindhart, B. K., Hjelmborg, M. D., Dreyøe, J., Michelsen, C. & Misfeldt, M., 2019, (Unpublished) CERME 11 proceedings .

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

39 Downloads (Pure)

Design Thinking, Game Design, and School Subjects: What is the Connection?

Ejsing-Duun, S. & Hanghøj, T., 2019, Proceedings of the 13th European Conference on Game-Based Learning. Reading: Academic Conferences and Publishing International, p. 201-209 9 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
41 Downloads (Pure)

Developing Design Principles for Game-Related Design Thinking Activities

Hanghøj, T., Krog Skott, C., Nielsen, B. L. & Ejsing-Duun, S., 2019, Proceesings of the 13th European Conference on Game-Based Learning. Academic Conferences and Publishing International, p. 308-316 9 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
1 Citation (Scopus)

Developing Production Oriented, Problem-based and Project-work Courses: The Case of Game Development in a Video Conference Setting

Schoenau-Fog, H., Kofoed, L., Kristensen, N. S. & Reng, L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 363-373 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Students
Problem-Based Learning

Dynamic Lighting in Classrooms: A New Interactive Tool for Teaching

Schledermann, K., Pihlajaniemi, H., Sen, S. & Hansen, E. K., 1 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Physica-Verlag, p. 374-384 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Teaching
Lighting
Students
Control systems

Effects of a Physical Prop on Torso Movement in a Virtual Reality Shooter

Hansen, A., Nielsen, H. H., Larsen, K. B., Viktor, M. & Kraus, M., 2019, Proceedings of Virtual Reality International Conference (VRIC), 20-22 March, Laval, France. Richir, S. (ed.). Laval, France: Laval Virtual, p. 23-29 7 p. 15

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
Virtual reality
Patient rehabilitation

Effects of Vibrotactile Feedback in Commercial Virtual Reality Systems

Weilgaard Brasen, P., Christoffersen, M. & Kraus, M., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, Vol. 265. p. 219-224 6 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality
Feedback
Controllers
Experiments

Electronic Kintsugi: An Investigation of Everyday Crafted Objects in Tangible Interaction Design

Carpenter, V. J., Willis, A., Møbius, N. D. & Overholt, D., 1 Jan 2019, Proceedings of the Future Technologies Conference (FTC) 2018 . Bhatia, R., Arai, K. & Kapoor, S. (eds.). Springer, Vol. 1. p. 104-121 18 p. (Advances in Intelligent Systems and Computing, Vol. 880).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Gold

Enhancing education and training through data-driven adaptable games in flipped classrooms

Algayres, M. G., Shekhawat, Y., Timcenko, O., Zotou, M., Efthimios, T., Malliarkis, C., Dermentzi, E., Lopez, R., Jatten, E. & Tabarinis, K., Sep 2019, Gaming Elements and Educational Data Analysis in the Learning Design of the Flipped Classroom. Aalborg Universitetsforlag, p. 25-39 39 p. (Gaming Elements and Educational Data Analysis in the Learning Design of the Flipped Classroom, Vol. 1).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
classroom
mathematics
learning
education
grounded theory

Enhancing the Expressivity of the Sensel Morph via Audio-rate Sensing

Paisa, R. & Overholt, D., 21 Mar 2019, Proceedings of the New Interfaces for Musical Expression 2019 conference. p. 298-302 5 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
acoustics
interactions
piezoelectric transducers
frequency shift
manipulators
18 Downloads (Pure)

eSport skills are people skills

Nielsen, R. K. L. & Hanghøj, T., 2019, Proceedings of the 13th European Conference on Game-Based Learning. Reading: Academic Conferences and Publishing International, p. 535-542 8 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File

Experiencing the Light Through our Skin: an EEG Study of Colored Light on Blindfolded Subjects

Wulff-Abramsson, A., Lind, M. D., Nielsen, S. M. L., Palamas, G., Bruni, L. E. & Triantafyllidis, G., Oct 2019, 2019 IEEE 19th International Conference on Bioinformatics and Bioengineering (BIBE). IEEE, p. 609 - 616 8 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
electroencephalography
biomarkers
arousal
emotions
darkness

Exploring teachers’ assignment of mathematical competencies to planned lessons using Epistemic Network Analysis

Allsopp, B. B., Dreyøe, J., Tamborg, A. L., Eagan, B., Tabatabi, S., Shaffer, D. W. & Misfeldt, M., 2019, (Unpublished) CERME 11 proceesdings .

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Extraction, mapping, and evaluation of expressive acoustic features for adaptive digital audio effects

Holfelt, J., Csapo, G., Andersson, N., Zabetian, S., Castanieto, M., Overholt, D., Dahl, S. & Erkut, C., 1 Jan 2019, Proceedings of the 14th Sound and Music Computing Conference 2017, SMC 2017. Lokki, T., Patynen, J. & Valimaki, V. (eds.). Aalto University, p. 328-335 8 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
Acoustics
Acoustic waves

Fruitful Gaps in Digital Literacy: Interpreting gaps in digital literacy among stakeholders in collaborative design research projects as an evolving innovative capacity

Selvadurai, V., Vistisen, P. & Rosenstand, C. A. F., Apr 2019, Proceedings of the 13th European Academy of Design Conference. 15 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
research project
literacy
stakeholder
media system
North Sea
1 Citation (Scopus)

Gaze strategies can reveal the impact of source code features on the cognitive load of novice programmers

Wulff-Jensen, A., Ruder, K., Triantafyllou, E. & Bruni, L. E., 1 Jan 2019, Advances in Neuroergonomics and Cognitive Engineering - Proceedings of the AHFE 2018 International Conference on Neuroergonomics and Cognitive Engineering: Proceedings of the AHFE 2018 International Conference on Neuroergonomics and Cognitive Engineering, July 21–25, 2018, Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida USA. Springer, p. 91-100 10 p. (Advances in Intelligent Systems and Computing, Vol. 775).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Experiments
Students

How to design and measure a serious game aiming at emotional engagement of social anxiety

Báldy, I. D., Hansen, N. & Bjørner, T., 2019, Games and Learning Alliance. GALA 2019. Lecture Notes in Computer Science. Liapis, A., Yannakakis, G., Gentile, M. & Ninaus, M. (eds.). Springer, p. 417-427 (Games and Learning Alliance. GALA 2019. Lecture Notes in Computer Science, Vol. 11899).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Sorting
Skin
Students
Serious games

Identifying Emotions Provoked by Unboxing in Virtual Reality

Tanderup, S. H., Reunanen, M. & Kraus, M., 28 Jul 2019, Augmented Reality, Virtual Reality, and Computer Graphics: 6th International Conference, AVR 2019, Santa Maria al Bagno, Italy, June 24–27, 2019, Proceedings, Part I. De Paolis, L. T. & Bourdot, P. (eds.). Springer, p. 26-35 10 p. (Lecture Notes in Computer Science (LNCS), Vol. 11613).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality
Packaging

Image-based Sea/Land Map Generation from Radar Data

Riera, F. J., Engholm, R., Jochumsen, L. W. & Moeslund, T. B., 14 Feb 2019, Proceedings of AVSS 2018 - 2018 15th IEEE International Conference on Advanced Video and Signal-Based Surveillance. Electrical Engineering/Electronics, Computer, Communications and Information Technology Association, 8639357

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

radar
segmentation
pixel
learning
land
1 Citation (Scopus)

Immersive audio programming in a virtual reality sandbox

Andersson, N., Erkut, C. & Serafin, S., 1 Jan 2019, 2019 AES International Conference on Immersive and Interactive Audio. Audio Engineering Society, 6

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality
Musical instruments
Steam
Acoustic waves

Integration of courses and projects: disrupting the traditional PBL semester structure

Kofoed, L. B., Bruun-Pedersen, J. R., Kristensen, N. S. & Andreasen, L. B., 20 Sep 2019, SEFI – European Society for Engineering Education: Complexity is the new normality. European Society for Engineering Education, Vol. 47th Annual Conference, Budapest, Hungary. p. 1469 12 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

16 Downloads (Pure)

Intelligent Injection Curing of Bacon

Philipsen, M. P. & Moeslund, T. B., 2019, 29th International Conference on Flexible Automation and Intelligent Manufacturing. Elsevier

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
Meats
Curing
Manual control
Reinforcement learning
Robotics