• A.C. Meyers Vænge 15, A, 4.012 (4 th floor)

    2450 København SV

    Denmark

1988 …2020
If you made any changes in Pure these will be visible here soon.

Fingerprint The fingerprint consists of automatically generated concepts related to the associated persons. It is updated automatically, when new content is added.

  • 17 Similar Profiles
student Social Sciences
Virtual reality Engineering & Materials Science
learning Social Sciences
engineering Social Sciences
teacher Social Sciences
education Social Sciences
semester Social Sciences
learning environment Social Sciences

Network Dive into details by clicking on the dots.

Projects 2001 2020

Research Output 1988 2020

Flipped Learning in a PBL Environment: – An Explorative Case Study on Motivation

Kristensen, N. S., Kofoed, L. B., Bruun-Pedersen, J. R. & Andreasen, L. B., 1 Jan 2020, In : European Journal of Social & Behavioural Sciences. 27, 3, p. 3084-3095 12 p., 268.

Research output: Contribution to journalJournal articleResearchpeer-review

Balancing a change management process: A case study of how to approach curriculum change in higher education

Kristensen, N. S., Andreasen, L. B., Kofoed, L. B. & Bruun-Pedersen, J. R., 20 Sep 2019, European Society for Engineering Education SEFI 47th Annual Conference, Budapest, Hungary : Complexity is the new normality. Vince Nagy, B., Murphy, M., Järvinen, H-M. & Kálmán, A. (eds.). European Society for Engineering Education SEFI, Vol. 47th Annual Conference. p. 1926 10 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Designing a Multi-Campus Game Development Course with Hybrid Synchronious and Asynchronious Learning Environments using Video Conference Systems

Schoenau-Fog, H. & Kofoed, L. B., 4 Oct 2019, Proceedings of the 13th European Conference on Games Based Learning. Academic Conferences and Publishing International, p. 621-630 9 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

video conference
learning environment
learning
student
teacher
1 Citation (Scopus)

Developing Production Oriented, Problem-based and Project-work Courses: The Case of Game Development in a Video Conference Setting

Schoenau-Fog, H., Kofoed, L., Kristensen, N. S. & Reng, L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 363-373 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Students
Problem-Based Learning

Integration of courses and projects: disrupting the traditional PBL semester structure

Kofoed, L. B., Bruun-Pedersen, J. R., Kristensen, N. S. & Andreasen, L. B., 20 Sep 2019, SEFI – European Society for Engineering Education: Complexity is the new normality. European Society for Engineering Education, Vol. 47th Annual Conference, Budapest, Hungary. p. 1469 12 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Activities 2019 2019

  • 1 Board duties in companies, associations, or public organisations

Scientific Committee of PAN-PBL 2020 (Event)

Antonia Scholkmann (Chairman), Lise Busk Kofoed (Member), Lars Birch Andreasen (Member), Diana Stentoft (Member)
May 2019Aug 2020

Activity: MembershipsBoard duties in companies, associations, or public organisations

Press / Media

AAU samler københavner-aktiviteter i Sydhavnen

Lise B. Kofoed

03/09/2012

2 items of Media coverage

Press/Media: Press / Media