1990 …2020
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Research Output 1990 2020

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Paper without publisher/journal
2007
20 Citations (Scopus)

A scalable GPU-based approach to shading and shadowing for photorealistic real-time Augmented Reality

Madsen, C. B. & Laursen, R., 1 Dec 2007, p. 252-261. 10 p.

Research output: Contribution to conference without publisher/journalPaper without publisher/journalResearchpeer-review

Augmented reality
Lighting
Hardware
Graphics processing unit