Stefania Serafin

Phd, Computer Music theory and Acoustics, Stanford University, Stanford, CA

  • A.C. Meyers Vænge 15, A, 4-014

    2450 København SV

    Denmark

20022022
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Personal profile

Keywords

  • Electronics
  • sound modeling
  • multimodal interfaces
  • sonic interaction design

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Projects 2006 2022

Research Output 2002 2020

Co-Creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists

Høeg, E. R., Becermen, B., Bruun-Pedersen, J. R. & Serafin, S., 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019. Springer VS

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

File
physiotherapist
virtual reality
rehabilitation
experience

Head-Mounted Display-Based Virtual Reality as a Tool to Reduce Disruptive Behavior in a Student Diagnosed with Autism Spectrum Disorder

Adjorlu, A. & Serafin, S., 2020, 4th EAI International Conference on Design, Learning & Innovation. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality
Display devices
Students
Interaction
Virtual Environments
Virtual Reality
Sound
Augmented Reality

12 Hours in Virtual Reality: Two Cases of Long-Term Exposure to Consumer-Grade Virtual Reality

Nordahl, R., Nilsson, N. C., Adjorlu, A., Magalhaes, E., Willemsen, S., Andersson, N. S., Wang, J. & Serafin, S., 2019, IEEE VR Workshop on Immersive Sickness Prevention.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
18 Downloads (Pure)

ADEPT: Exploring the Design, Pedagogy, and Analysis of a Mixed Reality Application for Piano Training

Gerry, L., Dahl, S. & Serafin, S., 2019, Proceedings of the 16th Sound & Music Computing Conference SMC 2019. Sound and Music Computing Network, Vol. 1. p. 241-249 9 p. (Proceedings of the Sound and Music Computing Conference).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
Students
Musical instruments
Feedback

Prizes

Winner (3D User Interfaces contest)

Stefania Serafin (Recipient), Amalia De Götzen (Recipient), Smilen Dimitrov (Recipient), Steven Gelineck (Recipient), Cumhur Erkut (Recipient), Niels Christian Nilsson (Recipient), Francesco Grani (Recipient), Rolf Nordahl (Recipient) & Stefano Trento (Recipient), 2015

Prize: Other prizes

User interfaces

Honorable Mention (Best Paper)

Niels Christian Nilsson (Recipient), Stefania Serafin (Recipient) & Rolf Nordahl (Recipient), 2014

Prize: Conference prizes

Activities 2005 2017

Marcella Mandanici

Cumhur Erkut (Host), Stefania Serafin (Host), Razvan Paisa (Host)
Oct 2017Nov 2017

Activity: Hosting a guest lecturer

Applied Sciences, special issue on Sound and Music Computing (Journal)

Stefania Serafin (Peer reviewer)
1 Jul 201730 Nov 2017

Activity: Editorial work and peer reviewJournal editorResearch

Chair of New Interfaces for Musical Expression (External organisation)

Stefania Serafin (Chairman)
15 May 2017

Activity: MembershipsMembership of committees, commissions, boards, councils, associations, organisations, or similar

3rd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE 2017

Stefania Serafin (Organizer), Rolf Nordahl (Organizer), Amalia De Götzen (Organizer), Cumhur Erkut (Organizer), Niels Christian Nilsson (Organizer), Francesco Grani (Organizer), Federico Avanzini (Organizer), Michele Geronazzo (Organizer)
31 Mar 2017

Activity: Attending an eventOrganisation or participation in workshops, courses, or seminars

IEEE VR 2018 Program Committee (External organisation)

Niels Christian Nilsson (Member), Stefania Serafin (Member)
20172018

Activity: MembershipsMembership of review committee

Press / Media

Pc'er og smartphones leverer teknologien til de nye VR-briller

Stefania Serafin

18/06/2016

1 item of Media coverage

Press/Media: Press / Media

Pc'er og smartphones leverer teknologien til de nye VR-briller

Stefania Serafin

17/06/2016

1 item of Media coverage

Press/Media: Press / Media

Produktprisoplevelse: Gå på virtuel sne

Stefania Serafin

24/10/2012

1 item of Media coverage

Press/Media: Press / Media