Projects per year
Personal profile
Research profile
Thomas Bjørner is Head of the research unit Media Innovation & Game Research (Me-Ga *) at Aalborg University. Thomas' main scientific competences are within user evaluations, qualitative- and mixed method approaches, in technology related projects. He has published extensively within applied qualitative research with more than 90 publications, including two textbooks. Thomas Bjørner has been PI, PM, work package leader and participant in more than 13 research projects. Thomas is appointed from the European Commission as expert within user evalu-ations and qualitative research. He is evaluator and rapporteur for EU grant applications, peer reviewer for 7 international high ranked journals, and coordinator and member of technical committees for international (User Technology) conferences. His research addresses besides methodological advancements within user evaluations, technology acceptance, interviews, observations, and field studies/ ethnography also the characterization of technology usages in different contexts. One of the aims within Thomas Bjørner’s research is to focus on applied qualitative methods with an increased validity and reliability in technology related projects. His research has especially used cases within the fields of gamified learning for youth, mobility, and television studies. Most recent included is VR-research for improved learning and social communication. Thomas co-founded and is vice chair in the research network for qualitative methods (since 2007), which include collaboration with 40 companies. Thomas teaches at both bachelor and master levels in courses within qualitative and mixed methods, as well as organizing two PhD courses in advanced qualitative methods. Thomas has been supervisor for successful PhD candidates within qualitative- and mixed method approaches.
* https://vbn.aau.dk/en/organisations/media-innovation-game-research-me-ga
Teaching profile
Thomas is Head of the research group Media Innovation & Game Research (Me-Ga). Thomas teaches at both bachelor and master levels in courses within qualitative and mixed methods, as well as organizing two PhD courses in advanced qualitative methods. Thomas has been supervisor for successful PhD candidates within qualitative- and mixed method approaches.
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Keywords
- Media Research
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Collaborations from the last five years
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Games, Communication and Learning
Fog, H. S., Reng, L., Bjørner, T., Kofoed, L. B. & Eskildsen, S.
10/10/2011 → …
Project: Research
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Kvalitativt Metodenetværk
Bjørner, T., Heiselberg, L. & Schmidt, L. H.
01/01/2007 → …
Project: Research
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EduTech
Bjørner, T., Hanghøj, T., Madsen, K. M. & Jensen, T.
01/06/2021 → 01/04/2022
Project: Research
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The Implementation of Circadian Lighting in Hospitals and Eldercare Housings: Investigating Staffs’ Experiences of Visual Comfort and Wellbeing.
Schledermann, K. M., Skov Hansen, T., Bjørner, T. & Mullins, M.
01/10/2019 → 01/01/2023
Project: Research
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Research output
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How can a serious game be designed to provide engagement with and awareness of the plastic crisis as part of UN's SDGs
Bjørner, T., Sept 2021, Proceedings of the Conference on Information Technology for Social Good (GoodIT '21). Association for Computing Machinery, p. 157–162 6 p.Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
5 Citations (Scopus) -
The advantages of and barriers to being smart in a smart city: The perceptions of project managers within a smart city cluster project in Greater Copenhagen
Bjørner, T., Jul 2021, In: Cities. 114, 103187.Research output: Contribution to journal › Journal article › Research › peer-review
31 Citations (Scopus) -
Evaluation of staff's perception of a circadian lighting system implemented in a hospital
Schledermann, K. M., Bjørner, T., West, A. S. & Hansen, T. S., 15 Aug 2023, In: Building and Environment. 242, 110488.Research output: Contribution to journal › Journal article › Research › peer-review
Open AccessFile1 Citation (Scopus)6 Downloads (Pure) -
How a Serious Game Supports Elementary School History Classes in Teaching About the Bombardment of Copenhagen in 1807
Petersen, M. S., Bjørner, T., Arndt, C. T. & Safi, O., 2023, Serious Games: 9th Joint International Conference, JCSG 2023, Dublin, Ireland, October 26–27, 2023, Proceedings. Haahr, M., Rojas-Salazar, A. & Göbel, S. (eds.). Springer, p. 301-313 13 p. ( Lecture Notes in Computer Science, Vol. LNCS 14309).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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How can a foundation be outlined for a successful serious game to increase reading engagement
Bjørner, T., Petersen, M. S., Jakobsen, G. S., Hendriksen, D. B. & Hansen, N. L. S., 31 Mar 2023, In: International Journal of Serious Games. 10, 1, p. 81-95 15 p.Research output: Contribution to journal › Journal article › Research › peer-review
Open AccessFile3 Citations (Scopus)35 Downloads (Pure)
Datasets
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Tell me what you see: An exploratory investigation of visual mental imagery evoked by music
Dahl, S. (Creator), Stella, A. (Creator) & Bjørner, T. (Creator), Sage Journals, 2022
DOI: 10.25384/sage.c.6282769, https://sage.figshare.com/collections/Tell_me_what_you_see_An_exploratory_investigation_of_visual_mental_imagery_evoked_by_music/6282769
Dataset
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Tell me what you see: An exploratory investigation of visual mental imagery evoked by music
Dahl, S. (Creator), Stella, A. (Creator) & Bjørner, T. (Creator), Sage Journals, 2022
DOI: 10.25384/sage.c.6282769.v1, https://sage.figshare.com/collections/Tell_me_what_you_see_An_exploratory_investigation_of_visual_mental_imagery_evoked_by_music/6282769/1
Dataset
Prizes
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Serious Game Competition Award
Petersen, Mads Strømberg (Recipient), Bjørner, Thomas (Recipient), Jakobsen, Gustav Søgaard (Recipient), Hendriksen, Daniel Bredgaard (Recipient) & Hansen, Niklas Lee Skjold (Recipient), 2022
Prize: Research, education and innovation prizes
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How to design potential solutions for a cross-country platform that leverages students’ diversity: A user-centered design approach – and its challenges
D'Ettole, Giulia (Recipient), Bjørner, Thomas (Recipient) & de Götzen, Amalia (Recipient), 19 Aug 2020
Prize: Conference prizes
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How to evaluate emotional experiences in television drama series: Improving viewer evaluations by psychophysiological measurements and self-reports
Heiselberg, Lene (Recipient) & Bjørner, Thomas (Recipient), 2018
Prize: Conference prizes
Activities
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Hosting visit from the University of Education, Freiburg
Thomas Bjørner (Other)
26 Jun 2023Activity: Other
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Game-based learning: Foundation,design, and evaluation.
Thomas Bjørner (Lecturer)
12 Jun 2023Activity: Talks and presentations › Guest lecturers
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Validity and reliability in Qualitative Studies
Thomas Bjørner (Lecturer)
24 Apr 2023 → 25 Apr 2023Activity: Talks and presentations › Guest lecturers
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Hosting Ecogames/STRATEGIES, EU Horizon application steering group meeting
Thomas Bjørner (Other)
8 Feb 2023 → 10 Feb 2023Activity: Other
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EduTech: The effect of game-based learning on reading engagement
Thomas Bjørner (Lecturer)
26 Jan 2023Activity: Talks and presentations › Conference presentations
Press/Media
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Circadian lighting could help dementia residents...if staff can operate it
05/10/2023
1 item of Media coverage
Press/Media: Press / Media
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Iværksætter satser på at levere på billigt tv
16/09/2019
1 item of Media coverage
Press/Media: Press / Media
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Streaming er mindst udbredt i Nordjylland
21/03/2015
8 items of Media coverage
Press/Media: Press / Media
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