Projects per year
Personal profile
Keywords
- Media Research
- Adaptive Interactive Storytelling
- Computer Games
- Assessing Engagement in Interactive Media and Games
- User Experience Evaluation
- Purposive / Serious Games
- Interactive Experience Design and Development
- Real-Time Filmmaking
- Real-Time animation production
- Transformational Games
- Mixed Reality
- Education
- Learning with Interactive Media and Games
- Engagement and Motivation in Education
- Gamification and Teaching
- Computer Science
- Animation
- Motion Capture
- Computer Graphics
- 3D Game Engines
- Real-Time Graphics
Fingerprint
- 20 Similar Profiles
Network
Projects
-
INDCOR: Interactive Narrative Design for Complexity Representations
12/12/2019 → 05/12/2023
Project: Research
-
ViZARTS: Visualization and Adaptive Real-Time Storytelling - for Film, Animation and Games
Fog, H. S., Larsen, B. A., Reng, L., Bruni, L. E., Selvig, D. R., Mødekjær, C., Hussain, A., Pasalic, A., Thomsen, M. R., Ditlevsen, D. H., Gymoese, T. & Risvang, A. K.
01/10/2019 → …
Project: Research
-
Community Drive: Community Drive: Teaching Children And Young People To Transform Cities Through Community And Data-driven Methods
Magnussen, R., Mechlenborg, M., Pedersen, D. B., Stjernfelt, F., Larsen, B., Misfeldt, M., Ejsing-Duun, S., Hanghøj, T., Andersen, H. T., Christensen, T. H., E. Mogensen, P., Pedersen, J. M., Neergaard, M. D., Rasmussen, L. L. L. M. M., Rusmann, A., Hvillum, L. S. Ø., Fog, H. S., Reng, L. & Saddiqa, M.
01/05/2018 → 30/04/2021
Project: Research
-
CEAGAR: Center for Applied Game Research
Fog, H. S., Reng, L., Hanghøj, T. & Drachen, A.
23/09/2015 → …
Project: Other
-
Research output
-
Embedded Narratives in Procedurally Generated Environments
Nielsen, T. L., Rafferty, E. I., Schoenau-Fog, H. & Palamas, G., 4 Nov 2020, ICIDS: International Conference on Interactive Digital Storytelling: Interactive Storytelling: 13th International Conference on Interactive Digital Storytelling, ICIDS 2020. Bosser, A-G., Millard, D. E. & Hargood, C. (eds.). Springer, Vol. 12497. p. 30-43 14 p.Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open Access -
Making the Player the Detective
Larsen, B. A. & Schoenau-Fog, H., 15 Sep 2020, International Conference on the Foundations of Digital Games: FDG '20. Yannakakis, G. N., Liapis, A., Penny, K., Volz, V., Khosmood, F. & Lopes, P. (eds.). Association for Computing Machinery, p. 1-8 8 p. 32Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
-
Non-intrusive Measurement of Player Engagement and Emotions: Real-Time Deep Neural Network Analysis of Facial Expressions during Game Play
Selvig, D. R. & Schoenau-Fog, H., 19 Jul 2020, International Conference on Human-Computer Interaction 2020. Fang, X. (ed.). Switzerland: Springer, Vol. 12211. p. 330-349 20 p.Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open Access -
Designing a multi-campus game development course with hybrid synchronous and asynchronous learning environments using video conference systems
Schoenau-Fog, H. & Kofoed, L. B., 4 Oct 2019, Proceedings of the 13th International Conference on Game Based Learning, ECGBL 2019. Elbaek, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Academic Conferences and Publishing International, p. 621-630 10 p. (Proceedings of the European Conference on Games-based Learning).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
-
Developing Production Oriented, Problem-based and Project-work Courses: The Case of Game Development in a Video Conference Setting
Schoenau-Fog, H., Kofoed, L., Kristensen, N. S. & Reng, L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 363-373 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
2 Citations (Scopus)
Prizes
-
Best Paper Award of the 2nd International Conference on HCI in Games
Selvig, D. R. (Recipient) & Fog, Henrik Schønau (Recipient), 19 Jul 2020
Prize: Conference prizes
-
Well, That was Quick - Towards Storyworld Adaptivity That Reacts To Players as People
Larsen, B. A. (Recipient) & Fog, Henrik Schønau (Recipient), 22 Nov 2019
Prize: Conference prizes
-
-
Best Student Paper Award - ICIDS 2011: Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011
Fog, Henrik Schønau (Recipient), 30 Nov 2011
Prize: Conference prizes
Activities
-
Aalborg University – the smart link between business, innovation and technical ITS research
Niels Agerholm (Organizer), Anne Britt Larsson (Organizer), Kristian Hegner Reinau (Participant), Andreas Berre Eriksen (Participant), Thorkild Ærø (Participant), Preben Elgaard Mogensen (Participant), Thomas B. Moeslund (Participant), Lars Reng (Participant), Henrik Schønau Fog (Participant), Jacob Bach Sanden (Participant) & Freddy Sørensen (Participant)
19 Sep 2018Activity: Attending an event › Organisation or participation in workshops, courses, or seminars
-
10th European Conference on Games Based Learning
Henrik Schønau Fog (Speaker)
6 Oct 2016 → 7 Oct 2016Activity: Talks and presentations › Conference presentations
-
DiGRA 2015
Henrik Schønau Fog (Participant)
14 May 2015 → 17 May 2015Activity: Attending an event › Conference organisation or participation
-
Arizona State University
Henrik Schønau Fog (Visiting researcher)
22 Apr 2015 → 27 Apr 2015Activity: Visiting another research institution
-
Games Based Learning (European Conference)
Henrik Schønau Fog (Speaker)
9 Oct 2014 → 10 Oct 2014Activity: Talks and presentations › Conference presentations
Press / Media
-
Digitale dobbeltgængere indtager filmbranchen
28/08/2020
1 item of Media coverage
Press/Media: Press / Media
-
-
Techgiganterne kæmper om tronen som spilindustriens svar på Netflix
29/02/2020 → 03/03/2020
2 items of Media coverage
Press/Media: Press / Media
-
Slut med store kulisser: Fremtidens film optages i computerspil
19/11/2019
2 items of Media coverage
Press/Media: Press / Media
-
Filmmagi gør Robert De Niro 40 år yngre: 'Teknologien bliver mere og mere overbevisende'
18/11/2019
1 item of Media coverage
Press/Media: Press / Media