Eva Brooks

Education Science, Psychology, Sociology, Professor with Specific Responsibilities

  • Kroghstræde 3, 2-225

    9220 Aalborg Ø

    Denmark

  • Kroghstræde 3, 2-225

    9220 Aalborg Ø

    Denmark

20052020

Research output per year

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Research Output

2020

A Designerly Approach as a Foundation for School Children's Computational Thinking Skills While Developing Digital Games

Brooks, E., 2020, Proceedings of the Interaction Design and Children Conference, IDC 2020. Association for Computing Machinery, p. 87-95 9 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

An empirical investigation of young children’s digitally augmented play: Submission ID: 1247

Brooks, E. & Brooks, A. L., 15 Aug 2020, (Accepted/In press) Human Computer Interaction International 2020.

Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

Arts and Artist

Brooks, A. L. & Brooks, E., 5 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation. Springer, p. 491-495 5 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Children’s programming of robots by designing fairytales

Brooks, E. & Sjöberg, J., 5 May 2020, (Submitted) Children’s programming of robots by designing fairytales. Brooks, E., Dau, S. & Selander, S. (eds.). Routledge

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Design as a Knowledge Constructing Activity

Brooks, E. & Brooks, A. L., 5 Aug 2020, Design as a Knowledge Constructing Activity. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 583-587 5 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Design as Play

Brooks, E., 15 Apr 2020, (In preparation) Design as Play. Brooks, E., Dau, S. & Selander, S. (eds.). Routledge

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Emerging practices and technologies – innovative designs and learning

Brooks, E., Dau, S. & Selander, S., 5 May 2020, (In preparation) Routledge.

Research output: Book/ReportAnthologyResearchpeer-review

Exploring the Involvement of Preschool Children in the Process of Designing Hybrid Products

Brooks, E. I., 1 Jan 2020, (In preparation) Playful Learaning – Digital Leg og Læring i Dagtilbud. Aalborg Universitetsforlag

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Extended Realities, Artificial Intelligence and Interfaces

Brooks, A. L. & Brooks, E., 9 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation : 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Cham: Springer, Vol. 328. p. 195-201 7 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Game-Based (Re)habilitation via Movement Tracking

Brooks, A. L. & Brooks, E., 5 May 2020, (In preparation) Recent Advances.... Springer

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Games, Gamification and Accessible Games

Brooks, A. L. & Brooks, E., 9 Aug 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, Vol. 328. p. 363-369 7 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Gender Differences When School Children Develop Digital Game-based Designs: A Case Study

Brooks, E. & Sjöberg, J., 31 Aug 2020, (Accepted/In press) Gender Differences When School Children Develop Digital Game-based Designs: A Case Study. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Imagination and Its Contribution to Robot-Supported Learning in Programming Activities

Brooks, E. & Sjöberg, J., 15 Apr 2020, (In preparation).

Research output: Contribution to conference without publisher/journalConference abstract for conferenceResearchpeer-review

Innovation, Inclusion and Emerging Technologies

Brooks, E. & Brooks, A. L., Aug 2020, Innovation, Inclusion and Emerging Technologies. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 725-729 5 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, ArtsIT 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings

Brooks, A. L. & Brooks, E., 12 Jul 2020, (Accepted/In press) Springer. 790 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328).

Research output: Book/ReportAnthologyResearchpeer-review

1 Citation (Scopus)

Kinds of Learning with Digital Technologies in Early Childhood Education

Brooks, E. I., 15 Jul 2020, (Submitted) Playful Learning – Digital Leg og Læring i Dagtilbud. Aalborg Universitetsforlag

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Learning by co-designing: School children as architects

Brooks, E. & Møller, A. K., 15 Aug 2020, (Accepted/In press) Learning by co-designing: School children as architects. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Learning Designs and Participation through Digital Technologies

Brooks, E. & Brooks, A. L., Aug 2020, Learning Designs and Participation through Digital Technologies: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6–8, 2019, Proceedings. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 645-649 5 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 328).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Perspektiver på børn, digitale medier og pædagogisk praksis

Johannesen, H., Brooks, E. I. & Borum, N., 1 Jun 2020, (In preparation) Playful Learaning – Digital Leg og Læring i Dagtilbud. Aalborg Universitetsforlag

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Playfulness and Creativity as Vital Features When School Children Develop Game-based Designs

Brooks, E. & Sjöberg, J., 5 May 2020, (In preparation) In : International Journal of Designs for Learning.

Research output: Contribution to journalJournal articleResearchpeer-review

Problem Solving and Collaboration when School Children Develop Game Designs

Brooks, E. & Sjöberg, J., 4 Apr 2020, (Submitted) Problem Solving and Collaboration when School Chil-dren Develop Game Designs. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

ROSIE: Robot-Supported Inclusive Education - A Play-Based Approach to STEM Education and Inclusion in Early Childhood Transitions

Bertel, L. B., Dau, S. & Brooks, E., 2020, (Submitted) Electronic Proceedings of the ESERA 2019 Conference. The beauty and pleasure of understanding: engaging with contemporary challenges through science education.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Targeting Experiences

Brooks, A. L. & Brooks, E., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg Denmark, November 7-8, 2019, Proceedings. Springer, p. 31-37 6 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

To become digitally competent: A study of educators’ participation in professional learning

Brooks, E., Bengtsson, M., Jartsell Gustafsson, M., Roth, T. & Tonnby, L., 15 Aug 2020, (Accepted/In press) To become digitally competent: A study of educators’ participation in professional learning . Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

“Let’s build a house for a crocoraff!”: Children’s play with math through an architectural lens

Brooks, E., 15 Apr 2020, (Submitted) “Let’s build a house for a crocoraff!”: Children’s play with math through an architectural lens.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

“Slow is fast”: Purposeful deliberation by educators in practice-based co-production targeting improved digital competence

Brooks, E., 30 Jun 2020, (In preparation) “Slow is fast”: Purposeful deliberation by educators in practice-based co-production targeting improved digital competence. Overgaard Thomassen, A. & Borup Jensen, J. (eds.). IGI global

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

2019

ArtsIT/DLI History, Research and Network development

Brooks, A. L. & Brooks, E., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 7-16 10 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Children’s Perceptions and Concerns of Online Privacy

Brooks, E. & Møller, A. K., 2019, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts. New York, USA: Association for Computing Machinery, p. 357–362

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project

Brooks, E. & Brooks, A. L., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 439-449 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Developing Robot-Supported Inclusive Education (ROSIE): A Play-Based Approach to STEM Teaching and Inclusion in Early Childhood Education

Bertel, L. B., Brooks, E. & Dau, S., 2019, Proceedings of the 13th Conference of the European Science Education Research Association (ESERA). University of Bologna

Research output: Contribution to book/anthology/report/conference proceedingConference abstract in proceedingResearchpeer-review

File
5 Downloads (Pure)

Evolving Playful and Creative Activities When School Children Develop Game-based Designs

Brooks, E. & Sjöberg, J., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Lewis Brooks, A., Brooks, E. & Sylla, C. (eds.). Cham: Springer, p. 485-495 11 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

2 Citations (Scopus)

Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children

Sylla, C. M., Segura, E. M., DeWitt, A., Arif, A. S. & Brooks, E., Oct 2019, Proceedings of the Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, p. 59-72 14 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings

Brooks, A. L. (ed.), Brooks, E. (ed.) & Sylla, C. (ed.), 2019, 1st edition ed. Cham, Switzerland: Springer. 543 p. (Lecture notes of the Institute for Computer Sciences, Social Informatics, and Telecommunications Engineering, Vol. 265).

Research output: Book/ReportAnthologyResearchpeer-review

Robot-Supported Inclusion and Learning: A Case Study on the KUBO Robot in Early Childhood Education

Bertel, L. B., Brooks, E. & Dau, S., 2019, p. 22-23. 2 p.

Research output: Contribution to conference without publisher/journalConference abstract for conferenceResearchpeer-review

Open Access

What Prevents Teachers From Using Games and Gamification Tools in Nordic Schools?

Brooks, E., Gissurardottir, S., Thor Jonsson, B., Kjartansdottir, S., Isfold Munkvold, R., Nordseth, H. & Isfold Sigurdardottir, H., 2019, Interactivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Lewis Brooks, A., Brooks, E. & Sylla, C. (eds.). Cham: Springer Publishing Company, p. 472-484 13 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Without a Whole: When Framed Agency in Cross-professional Partnership is Lost

Brooks, E., 2019, p. 115. 3 p.

Research output: Contribution to conference without publisher/journalConference abstract for conferenceResearchpeer-review

2018

BioSpil: Bringing interactivity and gaming into a cinema-context

Tretow-Fish, T., Andersen, D., Larsen, L. K. & Brooks, E., 1 Jan 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Physica-Verlag, p. 445-457 13 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 229).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
85 Downloads (Pure)

Blocks as symbolic tools for children’s playful collaboration

Sylla, C., Brooks, E. & Tümmler, L., 1 Jan 2018, Interactivity, Game Creation, Design, Learning, and Innovation : 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017. Brooks, A. L., Brooks, E. & Vidakis, N. (eds.). Springer, p. 413-423 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 229).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
3 Citations (Scopus)
92 Downloads (Pure)

Designing Inclusive Reflective Learning with Digital Democratic Dialogue Across Boundaries and Diversities

Sorensen, E. K. & Brooks, E. I., 2018, Interactivity, Game Creation, Design, Learning, and Innovation - 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Brooks, E., Brooks, A. L. & Vidakis, N. (eds.). Springer, p. 251-261 11 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 229).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
82 Downloads (Pure)

Interactivity, game creation, design, learning, and innovation: 6th International Conference, ArtsIT 2017, and second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017, Proceedings

Brooks, A. L. (ed.), Brooks, E. (ed.) & Vidakis, N. (ed.), 3 Mar 2018, Springer. 529 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).

Research output: Book/ReportAnthologyResearchpeer-review

Preface

Vidakis, N., Brooks, A. L. & Brooks, E., 1 Jan 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings. Springer, p. V-VI (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 229).

Research output: Contribution to book/anthology/report/conference proceedingPreface/Introduction/postscriptResearchpeer-review

Open Access

Promoting agency and identity building in dialogic learning communities online

Sorensen, E. K. & Brooks, E. I., 2018, Proceedings of the 11th International Conference on Networked Learning 2018: Maintaining collaborative, democratic and dialogue-based learning processes in virtual and game-based learning environments. Bajic, M., Dohn, NB., de Laat, M., Jandric, P. & Ryberg, T. (eds.). p. 390-398 9 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
30 Downloads (Pure)

Rethinking children's co-creation processes beyond the design of TUIs

Catala, A., Sylla, C., Theune, M., Brooks, E. & Read, J. C., 19 Jun 2018, IDC '18 Interaction Design and Children . Association for Computing Machinery, p. 733-740 8 p.

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

t-books: A block interface for young children's narrative construction

Sylla, C., Pereira, Í. S. P., Brooks, E. & Zagalo, N., 1 Nov 2018, In : International Journal of Child-Computer Interaction. 18, p. 59-66 8 p.

Research output: Contribution to journalJournal articleResearchpeer-review

Open Access
2 Citations (Scopus)
2017

Considerations and Methods for Usability Testing with Children

Andersen, M. H., Khalid, M. S. & Brooks, E. I., 2017, Interactivity, Game Creation, Design, Learning, and Innovation: 5th International Conference, ArtsIT 2016 and First International Conference, DLI 2016, Esbjerg, Denmark, May 2-3, 2016 Proceedings. Brooks, A. L. & Brooks, E. (eds.). 1 ed. Springer Publishing Company, p. 228-238 10 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 196).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

3 Citations (Scopus)

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 4 Sep 2017, 10 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 10, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 8 Nov 2017, 13 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 13, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 5 Sep 2017, 11 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 11, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access

EAI Endorsed Transactions on Creative Technologies

Brooks, A. L. (ed.), Brooks, E. I. (ed.), Vidakis, N. (ed.) & Challis, B. (ed.), 3 Oct 2017, 12 ed. EAI - European Alliance for Innovation. (EAI Endrosed Trasactions on Creative Technologies; No. 12, Vol. 4).

Research output: Book/ReportAnthologyResearchpeer-review

Open Access