1993 …2020

Research output per year

If you made any changes in Pure these will be visible here soon.

Fingerprint The fingerprint consists of automatically generated concepts related to the associated persons. It is updated automatically, when new content is added.

  • 26 Similar Profiles

Network Dive into details by clicking on the dots.

Projects

V-BRT: Virtual BRT

Madsen, C. B. & Kraus, M.

01/03/201931/12/2019

Project: Research

VRNT: Virtual RealNT

Madsen, C. B. & Kraus, M.

01/11/201831/12/2019

Project: Research

Arkitektur og Livskvalitet; hvordan arkitektur kan påvirke kroppen og psyken gennem stress systemet.

Brorson Fich, L., Petrini, L., Jönsson, P., Hansen, Å., Kraus, M., Rossander, P. & Erikson, J.

01/02/201625/03/2020

Project: Research

Research Output

Navigating procedurally generated overt self-overlapping environments in VR

Neerdal, J. A. I. H., Hansen, T. B., Hansen, N. B., Bonita, K. L. F. & Kraus, M., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019. Springer

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  • Preliminary study on the use of off-the-shelf VR controllers for vibrotactile differentiation of levels of roughness on meshes

    Nikolov, I., Høngaard, J. S., Kraus, M. & Madsen, C. B., 1 Jan 2020, VISIGRAPP 2020. Bouatouch, K., Sousa, A. A. & Braz, J. (eds.). SCITEPRESS Digital Library, p. 334-340 7 p. (VISIGRAPP 2020 - Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, Vol. 1).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  • Procedurally Generated Self Overlapping Mazes in Virtual Reality

    Koltai, B. G., Elkjær Husted, J., Vangsted, R., Noes Mikkelsen, T. & Kraus, M., 2020, Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 229-243 15 p.

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  • 1 Citation (Scopus)

    Calibrating, rendering and evaluating the head mounted light field display

    Hansen, A. J., Klein, J. & Kraus, M., 1 Jan 2019, Computer Vision, Imaging and Computer Graphics – Theory and Applications : 12th International Joint Conference, VISIGRAPP 2017, Porto, Portugal, February 27 – March 1, 2017, Revised Selected Papers. Richard, P., Telea, A., Yamaguchi, T., Tremeau, A., Bechmann, D., Cláudio, A. P., Linsen, L. & Imai, F. (eds.). Springer, p. 3-28 26 p. (Communications in Computer and Information Science, Vol. 983).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

  • Prizes

    2017 VRST Best Demo Award

    Kraus, Martin (Recipient), 10 Nov 2017

    Prize: Conference prizes

  • Activities

    • 7 Conference presentations
    • 3 Talks and presentations in private or public companies
    • 2 Conference organisation or participation
    • 1 Organisation or participation in workshops, courses, or seminars

    Virtual Reality demonstrations

    Martin Kraus (Lecturer)

    29 Jun 2018

    Activity: Talks and presentationsTalks and presentations in private or public companies

    Player Experience in a VR and Non-VR Multiplayer Game

    Martin Kraus (Lecturer)

    5 Apr 2018

    Activity: Talks and presentationsConference presentations

    SEGES Workshop: Virtual Reality i landbruget?

    Martin Kraus (Organizer)

    14 Apr 2016

    Activity: Attending an eventOrganisation or participation in workshops, courses, or seminars

    An Affordable Virtual Reality System for Treatment of Phantom Limb Pain

    Martin Kraus (Lecturer)

    24 Mar 2016

    Activity: Talks and presentationsConference presentations

    Press / Media

    Demonstration of student project about walking in a maze in VR on Steam

    Martin Kraus, Sule Serubugo, Denisa Skantarova & Nicolaj Evers

    26/07/201714/08/2017

    2 items of Media coverage, 1 Media contribution

    Press/Media: Press / Media

    New app brings Aggersborg to life

    Martin Kraus

    30/06/201703/07/2017

    3 items of Media coverage, 1 Media contribution

    Press/Media: Press / Media

    Virtual Reality Eases Phantom Limb Pain

    Martin Kraus & Bo Geng

    31/05/201721/06/2017

    13 items of Media coverage, 2 Media contributions

    Press/Media: Press / Media