Thorkild Hanghøj

Cand.mag. i moderne kultur og kulturformidling

  • A.C. Meyers Vænge 15, A, 3_sal

    2450 København SV

    Denmark

20042020

Research output per year

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Research Output

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Book chapter
2018

Games as Tools for Dialogic Teaching and Learning: Outlining a Pedagogical Model for Researching and Designing Game-Based Learning Environments

Arnseth, H. C., Hanghøj, T. & Silseth, K., 2018, Games and Education: Designs in and for Learning. Arnseth, H. C., Hanghøj, T., Misfeldt, M., Henriksen, T. D., Selander, S. & Ramberg, R. (eds.). Brill | Sense, p. 123–139 (Gaming Ecologies and Pedagogies Series, Vol. 2).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Introduction to Games and Education: Designs in and for Learning: Scandinavian perspectives

Arnseth, H. C., Hanghøj, T., Misfeldt, M., Henriksen, T. D., Ramberg, R. & Selander, S., 2018, Games and Education: Designs in and for Learning. Arnseth, H. C., Hanghøj, T., Misfeldt, M., Henriksen, T. D., Ramberg, R. & Selander, S. (eds.). Brill | Sense, p. 1-15

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Scenarididaktik - om at föra ind omvärlden i undervisningen

Hanghøj, T., 2018, Att bli lärare. Insulander, E. & Selander, S. (eds.). Liber, p. 260-264

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Skrivning i og rundt om Minecraft

Hanghøj, T., Brok, L. S. & Møller, L. D., 2018, Innovativ undervisning med it i fagene: Forskning i de tre demonstrationsskoleforsøg II. Bundsgaard, J., Georgsen, M., Graf, S., Hansen, T. I. & Skott, C. K. (eds.). Aarhus Universitetsforlag, (Didaktiske studier, Vol. 4).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Unpacking the Domains and Practices of Game-Oriented Learning

Hanghøj, T., Misfeldt, M., Bundsgaard, J. & Fougt, S. S., 2018, Games and Education: Designs in and for Learning. Arnseth, H. C., Hanghøj, T., Misfeldt, M., Henriksen, T. D., Selander, S. & Ramberg, R. (eds.). Brill | Sense, p. 47-64 (Gaming Ecologies and Pedagogies Series, Vol. 2).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

2017

Didaktiske tilgange til Minecraft i dansk

Hanghøj, T., 2017, Hvad er scenariedidaktik?. Hanghøj, T., Bundsgaard, J., Misfeldt, M., Fougt, S. S. & Hetmar, V. (eds.). Århus: Aarhus Universitetsforlag, p. 119-143 24 p. (Didaktiske studier, Vol. 2).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Omverdenens praksisformer i undervisning

Hanghøj, T., Misfeldt, M., Bundsgaard, J., Fougt, S. S. & Hetmar, V., 2017, Hvad er scenariedidaktik?. Hanghøj, T., Misfeldt, M., Bundsgaard, J., Fougt, S. S. & Hetmar, V. (eds.). Aarhus Universitetsforlag, p. 9 31 p. (Didaktiske studier; No. 2).

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

2013

Game-Based Teaching: Practices, Roles, and Pedagogies

Hanghøj, T., 2013, New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration. de Freitas, S., Ott, M., Popescu, M. M. & Stanescu, I. (eds.). IGI global, p. 81-101 20 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

19 Citations (Scopus)
2011

Making connections: Global and local issues in researching the policy of serious games in education

Meyer, B. T., Sørensen, B. H., Hanghøj, T. & Andreasen, L. B., 2011, Serious games in education: a global perspective. 1. ed. København, p. 59-83 24 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearch

Teachers and serious games: teachers roles and positionings in relation to educational games

Hanghøj, T. & Engel Brund, C., 2011, Serious games in education: a global perspective. København: Aarhus Universitetsforlag, p. 125-136 11 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

2010

Introduktion til debatten

Hanghøj, T., 2010, Krydsfelt: grundbog i dansk. Olsen, M., Quist, P. & Riis Langdahl, B. (eds.). København: Gyldendal, p. 261-262 2 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterCommunication

2009

Debatspil i undervisningen: om scenariekompetence, mundtlighed og spildidaktik

Hanghøj, T., 2009, Kompetencer i dansk. Bundsgaard, J. (ed.). København: Gyldendal, p. 91-108 18 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterCommunication

2008

Balancing product design and theoretical insights

Magnussen, R., Ejersbo, L. R., Engelhardt, R., Frølunde, L., Hanghøj, T. & Misfeldt, M., 2008, The Handbook of Design Research Methods in Education: Innovations in Science, Technology, Engineering and Mathematics Learning and Teaching. Kelly, A. E., Lesh, R. A. & Baek, J. Y. (eds.). 1 ed. New York and London: Routledge: Lawrence Erlbaum Associates, p. 149-163 14 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

Exploring the discrepancy between educational goals and educational game design

Harr, R., Buch, T. & Hanghøj, T., 1 Jan 2008, 2nd European Conference on Games Based Learning, ECGBL 2008. Dechema e.V., Vol. 2008-January. p. 165-174 10 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearchpeer-review

3 Citations (Scopus)
2007

Blended gaming: problems and possibilities when integrating computer media and game-based learning

Hanghøj, T., 2007, Moving media studies: remediation revisited. 1 ed. København: Samfundslitteratur, p. 143-169 26 p.

Research output: Contribution to book/anthology/report/conference proceedingBook chapterResearch