Social Sciences
Managers
92%
Economic and Social Development
69%
Management
63%
Understanding
46%
Approach
40%
Research
40%
Process
39%
Quantitative
34%
Leadership in Education
34%
Problem
34%
Contribution
33%
Paper
28%
Leadership Development
27%
Learning
19%
Qualitative Research
17%
Playing
11%
Employees
11%
Attitudes
11%
Company
11%
Topicality
11%
Development Programmes
11%
Danish
11%
Perspective
11%
Publication
11%
Prominent
11%
Educational Technology
11%
Collective Research
11%
Productivity
11%
Lockdown
11%
Collaboration
11%
Work
11%
Innovation Management
11%
Technology
11%
Organizations
11%
Change Management
10%
Adult Learning
10%
Discussion
10%
Didactics
9%
Informal Learning
9%
Analysis
7%
Qualitative Assessment
5%
Theory
5%
Novels
5%
French
5%
Educational Development
5%
Management Game
5%
Computer Science
Learning Process
100%
Formal Learning
52%
Informal Learning
52%
game based learning
46%
Problem Management
34%
Design Challenge
34%
Leadership Education
34%
Business Design
34%
Change Management
24%
Practical Understanding
17%
Critical Realism
17%
Programs
17%
Business Models
17%
Organizational Design
17%
Game Design
17%
Gaming Experience
11%
Enterprise Information System
8%
Game Participant
8%
Psychology
Qualitative Study
52%
Tools
39%
Case Study
34%
Mindset
34%
Sustainability
34%
Dialogue
34%
Thinking
34%
Pragmatics
34%
Exploratory Factor Analysis
34%
Reading
17%
Practitioners
17%
Methodology
17%
Training
17%
Assessment
17%
Globalization
17%
Gaming
17%
Decision Making
17%