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Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

  • 3 Similar Profiles
Lighting Engineering & Materials Science
Sensors Engineering & Materials Science
Teaching Engineering & Materials Science
Weed control Engineering & Materials Science
Human computer interaction Engineering & Materials Science
Computer games Engineering & Materials Science
User interfaces Engineering & Materials Science
Robotics Engineering & Materials Science

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Research Output 2012 2019

  • 33 Article in proceeding
  • 6 Journal article
  • 1 Conference abstract in proceeding
  • 1 Poster

A Tangible Constructivist AR learning Method for Children with Mild to Moderate Intellectual Disability

Černý, F., Triantafyllidis, G. & Palamas, G., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Springer, p. 514-519 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

learning method
user interface
disability
quantitative research
Teaching

Using Motion Expressiveness and Human Pose Estimation for Collaborative Surveillance art

Billeskov, J. A., Møller, T. N., Triantafyllidis, G. & Palamas, G., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Braga, Portugal: Springer, p. 111-120

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

A robotic system employing deep learning for visual recognition and detection of weeds in Grasslands

Kounalakis, T., Malinowski, M. J., Chelini, L., Triantafyllidis, G. A. & Nalpantidis, L., 14 Dec 2018, IST 2018 - IEEE International Conference on Imaging Systems and Techniques, Proceedings. Krakow, Poland: Electrical Engineering/Electronics, Computer, Communications and Information Technology Association, p. 1 6 p. 8577153

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Robotics
Robots
Docks
Dairies
Farms
21 Downloads (Pure)

Auditory and Visual based Intelligent Lighting Design for Music Concerts

Bonde, E. O., Hansen, E. K. & Triantafyllidis, G., 2018, In : EAI Endrosed Trasactions on Creative Technologies. 5, 15, 7 p., e2.

Research output: Contribution to journalJournal articleResearchpeer-review

Open Access
File
Lighting
Conveying
Intelligent systems

Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case Study

Kim, B., Xylakis, E., Predescu, A. D., Triantafyllidis, G., Hansen, E. K. & Mullins, M. F., 3 Mar 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings. Brooks, E., Brooks, A. L. & Vidakis, N. (eds.). Springer Publishing Company, p. 43-53 11 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 229).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality
Lighting

Press / Media