If you made any changes in Pure these will be visible here soon.

Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

  • 1 Similar Profiles
Virtual reality Engineering & Materials Science
Real time systems Engineering & Materials Science
bat Earth & Environmental Sciences
ownership Earth & Environmental Sciences
Sonar Engineering & Materials Science
flight Social Sciences
Caves Engineering & Materials Science
subject of study Social Sciences

Research Output 2018 2019

  • 5 Article in proceeding
  • 1 Journal article

Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings

Andreasen, A., Nilsson, N. C. & Serafin, S., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Springer, p. 353-362 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality

What Is It Like to Be a Virtual Bat?

Andreasen, A., Nilsson, N. C., Zovnercuka, J., Geronazzo, M. & Serafin, S., 2019, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings. Springer, p. 532-537 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 265).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality
Caves
Sonar
2 Citations (Scopus)

Agency Enhances Body Ownership Illusion of Being a Virtual Bat

Andreasen, A., Nilsson, N. C. & Serafin, S., 2018, 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2018). Steinicke, F., Thomas, B., Kiyokawa, K. & Welch, G. (eds.). IEEE Press, p. 505-506 2 p. 8446448

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

flight
subject of study
poster
present

Navigate as a Bat. Real-Time Echolocation System in Virtual Reality

Andreasen, A., Zovnercuka, J., Konovalovs, K., Geronazzo, M., Paisa, R. & Serafin, S., Jul 2018, Proceedings of the 15th International Sound & Music Computing Conference (SMC2018). Sound and Music Computing Network, p. 192-199 8 p. (Proceedings of the Sound and Music Computing Conference).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Open Access
File
Real time systems
Virtual reality
Sonar
Navigation
Simulators