Computer Science
User
73%
Digital Signal Processing
48%
Haptic Feedback
48%
videogame
48%
Roles
48%
Music Perception
39%
Identification
39%
Digital-to-Analog Converter
24%
Actuators
24%
Hearing Aid
24%
Documented Procedure
24%
Haptic Devices
24%
Training Program
15%
Training Period
15%
Qualitative Data
15%
Participatory Design
15%
Therapy Session
15%
Links
15%
Chat
15%
Facebook
15%
Social Media
15%
Personal Preference
15%
User Experience
9%
Signal Processing
9%
Postprocessing
9%
Time Constraint
9%
Processing Library
9%
Machine Learning
9%
Deep Neural Network
9%
Audio Synthesis
9%
Graphical User Interface
9%
Nursing and Health Professions
Devices
100%
Cochlea Prosthesis
96%
Systematic Review
48%
Child
48%
Case Study
48%
Videorecording
36%
Procedures
24%
Parent
19%
Data Base
12%
Medline
12%
Scopus
12%
Clinician
9%
Audiologist
9%
Software
9%
Earth and Planetary Sciences
Dating
48%
Time
13%
Backup
10%
Variation
10%
Video
6%
Shape
6%