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Virtual reality Engineering & Materials Science
Lighting Engineering & Materials Science

Research Output 2018 2018

  • 1 Article in proceeding

Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case Study

Kim, B., Xylakis, E., Predescu, A. D., Triantafyllidis, G., Hansen, E. K. & Mullins, M. F., 3 Mar 2018, Interactivity, Game Creation, Design, Learning, and Innovation: 6th International Conference, ArtsIT 2017, and 2nd International Conference, DLI 2017, Proceedings. Brooks, E., Brooks, A. L. & Vidakis, N. (eds.). Springer Publishing Company, p. 43-53 11 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 229).

Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

Virtual reality