Computer Science
Interactive Surface
100%
Mobile Device
79%
Use Case
45%
Spatial Relationship
37%
Human-Computer Interaction
37%
Android
35%
Software Architecture
31%
Keyboard
29%
Software Development
25%
Augmented Reality
25%
Tracking Data
25%
Mixed Reality
25%
Lab Environment
25%
User Interfaces
25%
Dynamic Analysis
25%
Privacy Concern
22%
Interaction Techniques
21%
Tangible Object
21%
Tracking Technology
20%
Usage Scenario
20%
Mobile App
18%
Reference Implementation
18%
Potential Application
18%
Development Environment
16%
Android Application
16%
Perceived Usability
16%
Source Codes
16%
Formal Language
16%
Human Computer Interaction
16%
Learning Phase
15%
Security and Privacy
14%
User Interaction
13%
Medical Condition
12%
Cultural Change
12%
Systematic Analysis
12%
Scatterplot Matrix
12%
Abstract Representation
12%
Tracking Area
12%
Input Device
12%
Integrated Development Environment
12%
Speed-up
12%
Building-Blocks
12%
Physical Element
12%
Simultaneous Transmission
12%
Software Environment
12%
Linux
12%
Representation Model
12%
Application Development
12%
General Concept
12%
Hardware Solution
12%
Keyphrases
Interactive Surfaces
41%
Tabletop Interfaces
38%
Interactive Tabletops
37%
Real-time Interaction
25%
Projector-camera
25%
Multi-user
25%
Content Agnostic
25%
Input Effects
25%
Device-agnostic
25%
Remote Collaboration
25%
Mixed Reality Headset
25%
Tangible Interaction
18%
Quantitative Performance
18%
Replication Crisis
18%
Personal Office
12%
End Device
12%
New Interaction
12%
Dynamic Analysis
12%
Patient Simulation
12%
Common Operational picture
12%
User-centered Interfaces
12%
Interaction Scenario
12%
Mobile Devices
12%
Laptop Computer
12%
Research Transparency
12%
Performance Analysis
12%
Music Control
12%
Scientific Rigor
12%
Specific Applications
12%
Virtual Component
12%
Scientific Results
12%
Pervasive Sensor Networks
12%
LCD Screen
12%
Biology Laboratory
12%
Bespoke
12%
Urban Survey
12%
Ubiquitous Tracking
12%
Multi-device
12%
Tabletop Display
12%
Casual Interaction
12%
Fundamental Building Blocks
12%
Vision-guided
12%
Scientific Disciplines
12%
Research Vision
12%
Fictional Abstracts
12%
Dining Table
12%
Tabletop
12%
Hardware Environment
12%
Multimodal Interfaces
12%
Real-time Online
12%