Projects per year
Personal profile
Keywords
- Media Research
- Adaptive Interactive Storytelling
- Computer Games
- Assessing Engagement in Interactive Media and Games
- User Experience Evaluation
- Purposive / Serious Games
- Interactive Experience Design and Development
- Real-Time Filmmaking
- Real-Time animation production
- Transformational Games
- Mixed Reality
- Education
- Learning with Interactive Media and Games
- Engagement and Motivation in Education
- Gamification and Teaching
- Computer Science
- Animation
- Motion Capture
- Computer Graphics
- 3D Game Engines
- Real-Time Graphics
Fingerprint
- 1 Similar Profiles
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ViZARTS: Visualization and Adaptive Real-Time Storytelling - for Film, Animation and Games
Fog, H. S. (PI), Larsen, B. A. (Project Participant), Reng, L. (Project Participant), Bruni, L. E. (Project Participant), Selvig, D. R. (Project Participant), Mødekjær, C. (Project Participant), Hussain, A. (Project Participant), Pasalic, A. (Project Participant), Thomsen, M. R. (Project Participant), Ditlevsen, D. H. (Project Participant), Gymoese, T. (Project Participant) & Risvang, A. K. (Project Participant)
01/10/2019 → …
Project: Research
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VR som immersivt narrativt læringsmedie i folkeskolen
Gjedde, L. (PI), Fog, H. S. (PI) & Reng, L. (CoI)
01/10/2018 → …
Project: Research
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CEAGAR: Center for Applied Game Research
Fog, H. S. (PI), Reng, L. (PI), Hanghøj, T. (PI) & Drachen, A. (PI)
23/09/2015 → …
Project: Other
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SMILE: SMILE Lab - Samsung Media Innovation Lab for Education
Reng, L. (PI) & Fog, H. S. (PI)
01/01/2014 → …
Project: Other
Research output
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A Dynamic Engagement Model to Provide Ecological Awareness of the Climate Crisis through Video Games
Bjørner, T. & Schoenau-Fog, H., 2024, Ecogames: Playful Perspectives on the Climate Crisis. op de Beke, L., Raessens, J., Werning, S. & Farca, G. (eds.). Amsterdam University Press, p. 129–143 15 p.Research output: Contribution to book/anthology/report/conference proceeding › Book chapter › Research › peer-review
Open AccessFile87 Downloads (Pure) -
Considering Authorial Liberty in Adaptive Interactive Narratives
Pedersen, T. A., Jensen, T. H., Zenkevic, V., Schoenau-Fog, H. & Bruni, L. E., 10 Feb 2022, ArtsIT, Interactivity and Game Creation: Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings. Wölfel, M., Bernhardt, J. & Thiel, S. (eds.). 1 ed. Springer, p. 181-188 8 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST), Vol. 422).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Shining Light on Colors: Using a Puzzle Game to Teach Additive Color Theory
Perednytė, D., Flig, K., Garðarsson, K. B., Rasmussen, M. E., Munk, S., Čeponis, S. & Schoenau-Fog, H., 2022, In: IOP Conference Series: Earth and Environmental Science. 1099, 012035.Research output: Contribution to journal › Conference article in Journal › Research › peer-review
Open AccessFile1 Citation (Scopus)67 Downloads (Pure) -
An Exploration of Feedback Loops in Friendship Games
Gaspar, G. H. & Schoenau-Fog, H., 17 Aug 2021, 2020 IEEE Conference on Games (CoG) . IEEE (Institute of Electrical and Electronics Engineers), p. 1-5 5 p. 9619095Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
1 Citation (Scopus) -
Lean-Back Machina: Attention-Based Skippable Segments in Interactive Cinema
Raursø, N. E., Rasmussen, M. E., Persson, M. K., Petersen, T. A., Garðarsson, K. B. & Schoenau-Fog, H., 2021, Interactive Storytelling - 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Proceedings. Mitchell, A. & Vosmeer, M. (eds.). Springer, Vol. 13138. p. 128-141 14 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol. 13138 LNCS).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Prizes
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Best Paper Award of the 2nd International Conference on HCI in Games
Selvig, D. R. (Recipient) & Schoenau-Fog, H. (Recipient), 19 Jul 2020
Prize: Conference prizes
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Well, That was Quick - Towards Storyworld Adaptivity That Reacts To Players as People
Larsen, B. A. (Recipient) & Schoenau-Fog, H. (Recipient), 22 Nov 2019
Prize: Conference prizes
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Best Student Paper Award - ICIDS 2011: Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011
Fog, H. S. (Recipient), 30 Nov 2011
Prize: Conference prizes
Activities
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Aalborg University – the smart link between business, innovation and technical ITS research
Agerholm, N. (Organizer), Larsson, A. B. (Organizer), Reinau, K. H. (Participant), Eriksen, A. B. (Participant), Ærø, T. (Participant), Mogensen, P. E. (Participant), Moeslund, T. B. (Participant), Reng, L. (Participant), Fog, H. S. (Participant), Sanden, J. B. (Participant) & Sørensen, F. (Participant)
19 Sept 2018Activity: Attending an event › Organisation or participation in workshops, courses, seminars, exhibitions or similar
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10th European Conference on Games Based Learning
Fog, H. S. (Speaker)
6 Oct 2016 → 7 Oct 2016Activity: Talks and presentations › Conference presentations
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DiGRA 2015
Fog, H. S. (Participant)
14 May 2015 → 17 May 2015Activity: Attending an event › Conference organisation or participation
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Arizona State University
Fog, H. S. (Visiting researcher)
22 Apr 2015 → 27 Apr 2015Activity: Visiting another research institution
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Games Based Learning (European Conference)
Fog, H. S. (Speaker)
9 Oct 2014 → 10 Oct 2014Activity: Talks and presentations › Conference presentations
Press/Media
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Nøglen til udvikling af tech-talenter er tættere samarbejde mellem det offentlige og private
22/06/2023 → 23/06/2023
9 Media contributions
Press/Media: Press / Media
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Velkommen til fremtidens filmstudie
30/05/2023 → 01/06/2023
2 items of Media coverage
Press/Media: Press / Media
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Hotel Kongen af Danmark genskabes (som filmkulisse)
08/03/2023 → 09/03/2023
2 items of Media coverage
Press/Media: Press / Media
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Spilmotorernes kamp: Dansk kæmpesucces leverer overbevisende realisme, men Unreal er stadig i front
21/04/2022
1 item of Media coverage
Press/Media: Press / Media
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Unreal Engine viser fremtidens computergrafik: »Vi er ved at nå fotorealisme i realtid«
05/01/2022
1 item of Media coverage
Press/Media: Press / Media