Personal profile

Research profile

RESEARCH VISION

I have an interest in researching and developing both new and improved solutions to enhance the quality of life for people facing various challenges. Throughout my education, I have worked with a range of projects focusing on different solutions, including:

  1. Developing a proof-of-concept solution to provide upper limb prosthetic users with mechanotactile feedback that mirrors the grasp force of the prosthesis
  2. Developing a potential enhancement of a current product by utilizing machine learning and data from IMUs to determine the timing of functional electrical stimulation to improve the gait function of stroke patients
  3. Investigating the differences in muscle activation in the left forearm and thumb when using a lighter reusable duodenoscope compared to a heavier single-use duodenoscope, with the aim of potentially reducing musculoskeletal disorders and pain among endoscopic healthcare personnel

CURRENT RESEARCH

In my current research, I am part of a team investigating the usability of gamified brain-computer interfaces to provide engaging training for people with Cerebral Palsy, aimed at improving their hand function.

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  • SDG 3 - Good Health and Well-being

Education/Academic qualification

Biomedical Engineering and Informatics, Master of Science

Sept 2022Jun 2024

Biomedical Engineering and Informatics, Bachelor

Sept 2019Jun 2022

Keywords

  • Biomedical Engineering
  • Brain-computer interface
  • Electroencephalography
  • Electromyography
  • Transcranial magnetic stimulation
  • Electrical stimulation
  • Gamification
  • BCI
  • Rehabilitation
  • Engineering
  • Problem Based Learning
  • Problem based learning (PBL)
  • Collaboration
  • Teamwork
  • Medicine
  • Cerebral palsy
  • neural plasticity