Projects per year
Personal profile
Research profile
I am a postdoctoral researcher at Aalborg University with experience in Human-Computer Interaction (HCI), Human-Centered Design, and Game Design since 2007. My expertise spans User Experience, Usability Engineering, User Research, Computational Design, Emerging Technologies, and Dark Design. Focused on creating user-centered, impactful systems, his work explores possibilities to create meaningful experiences.
As an academic, I am involved in teaching, supervision, and research, contributing to the advancement of these fields. My research is driven by the mission to design and develop systems that place humans at the center. My goal is to create technologies that are not only functional but meaningful, ensuring that human experience remains the primary focus. Much of my academic work involves collaboration, fostering real-world applications and practical contributions.
I have extensive knowledge in the following fields, both practical and theoretical: Human-Computer Interaction; User Experience Engineering; Human-Centered Design; Experience Technologies; Emerging Technologies; Game Design; Dark Design; (Digital) Exhibition Design; Academic Research; Teaching and Supervising.
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Keywords
- Computer Science
- Media Research
- Communication and Informatics
- Electronics
- Mathematics and Statistics
- Sports Science
- Problem Based Learning
- Discourse and Society
- Pedagogics and Learning
- Sociology and Social Conditions
- Philosophy
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- 1 Similar Profiles
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Onboarding Extended Reality
Krishnasamy, R. (PI), Poulsen, S. B. (PI) & Vistisen, P. (PI)
01/06/2024 → 18/12/2024
Project: Research
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Onboarding Extended Reality (XR)
Krishnasamy, R. (PI), Vistisen, P. (PI) & Poulsen, S. B. (PI)
01/06/2024 → 20/12/2024
Project: Research
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Aratag - Mobile Exhibition Experiences
Vistisen, P. (PI), Selvadurai, V. (PI), Krishnasamy, R. (PI) & Smed, S. G. (PI)
01/01/2018 → 01/08/2020
Project: Research
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EXPLORATION SYSTEMS: USING PERSONAL MOBILE DEVICES TO SUPPORT USERS IN AUTOMATED EXHIBITION SITES THROUGH GAMES AND PLAYFUL INTERACTIONS
Krishnasamy, R. (PI)
01/06/2016 → 31/10/2019
Project: Research
Research output
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Exploration Games: Can Game-Guided Systems Support Users in Automated Exhibition Sites?
Krishnasamy, R. & Vistisen, P., 2023, Design, Learning, and Innovation - 8th EAI International Conference, DLI 2023, Proceedings: 8th EAI International Conference on Design, Learning & Innovation. Brooks, E., Kalsgaard Møller, A. & Edstrand, E. (eds.). Springer, p. 96-120 25 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 589 LNICST).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open AccessFile79 Downloads (Pure) -
Motion Capture in the Metaverse - embodied co-present hybrid theater
Vistisen, P., Krishnasamy, R. & Nikolic, L. T., 2023, Synaesthetic Syntax Symposium IV: The Ghost vs the Machine. Hagler, J., Hochleitner, W. & Hosea, B. (eds.).Research output: Contribution to book/anthology/report/conference proceeding › Conference abstract in proceeding › Research › peer-review
File89 Downloads (Pure) -
The Meta-Stage: Utilizing Metaverse-Enabling Technologies for Hybrid Co-presence Experiences
Krishnasamy, R., Vistisen, P., Nikolic, L. T., Hemmingsen, L. & Scarpelli, M., 2023, Technology, Innovation, Entrepreneurship and Education - 4th EAI International Conference, TIE 2023, Proceedings. Crawford, D., Foss, J., Lambert, N., Reed, M. & Kriebel, J. (eds.). Springer, p. 94-106 13 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, Vol. 575 LNICST).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open AccessFile221 Downloads (Pure) -
Applied Gamification in Self-guided Exhibitions: Lessons learned from theory and praxis
Vistisen, P., Selvadurai, V. & Krishnasamy, R. K., 2022, Gamescope: The potential for gamification in digital and analogue places. Hansen, O. E., Jensen, T. & Rosenstand, C. (eds.). Aalborg Universitetsforlag, 29 p. (e-bøger fra InDiMedia).Research output: Contribution to book/anthology/report/conference proceeding › Book chapter › Research › peer-review
Open AccessFile818 Downloads (Pure) -
Exploration Systems: Using Experience Technologies in Automated Exhibition Sites
Krishnasamy, R., 2022, Aalborg Universitetsforlag. 223 p.Research output: PhD thesis
Open AccessFile434 Downloads (Pure)
Activities
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Paneldebat & Projektpræsentation
Madsen, K. M. (Lecturer) & Krishnasamy, R. (Lecturer)
11 May 2021 → 12 May 2021Activity: Talks and presentations › Conference presentations
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Vores museums afslutningskonference
Madsen, K. M. (Participant), Krishnasamy, R. (Participant), Jensen, J. F. (Participant) & Selvadurai, V. (Participant)
11 May 2021 → 12 May 2021Activity: Attending an event › Conference organisation or participation
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The Our Museum Game: Kreativ udvikling af ny formidling
Madsen, K. M. (Lecturer) & Krishnasamy, R. (Lecturer)
3 Mar 2020Activity: Talks and presentations › Talks and presentations in private or public companies
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Paper presentation of: "Our Museum Game: A Collaborative Game for User-Centered Exhibition Design"
Madsen, K. M. (Speaker) & Krishnasamy, R. (Speaker)
6 Nov 2019Activity: Talks and presentations › Conference presentations
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Kulturmødet Mors 2019
Madsen, K. M. (Speaker) & Krishnasamy, R. (Speaker)
22 Aug 2019Activity: Talks and presentations › Talks and presentations in private or public companies
Press/Media
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Jagten på den perfekte app
Krishnasamy, R. & Astrup, M.
01/08/2018
1 item of Media coverage
Press/Media: Press / Media
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