Personal profile

Research profile

Louise Anker Nexø conduct research on online gaming cultures and communities. For her PhD, she examines in-game situations with toxic gaming behaviour with focus on the social processes and interaction dynamics structuring the development and outcomes of such situations. This through the use of online video-based methods. 

Project period: November 2021 - Juni 2025. 
Main supervisor: Søren Ginnerup Kristiansen (Aalborg University)
Secondary supervisor: Friedolin Merhout (University of Copenhagen)

Research areas:

  • Online gaming culture and communities
  • Toxic gaming behavior
  • Conflicts and deviance in online spaces. 
  • Video-based methods, focus groups, and digital methods. 
  • Culture and Cognition 

Key expertise:

  • Online Micro-Sociology
  • Sociology of Video Games 
  • Cultural Sociology
  • Digital Qualitative Methods 
  • Cognitive Sociology

 

Teaching profile

I hold lectures in classic and online microsociology, netnography, and digital field experiments. I supervise student group projects and examination in written and oral exams. 

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  • SDG 5 - Gender Equality
  • SDG 10 - Reduced Inequalities

Keywords

  • Sociology and Social Conditions
  • Esport
  • Online Gaming
  • Bystanders
  • Digital Methods
  • Qualitative Methods
  • Video Data
  • Social Interactions
  • Toxicity
  • Digital Field Experiments
  • Micro-sociology

Fingerprint

The fingerprint consists of automatically generated concepts related to the associated persons. It is updated automatically, when new content is added.
  • 1 Similar Profiles

Collaborations from the last five years

Dive into details by clicking on the dots.