Mette Hjorth Rasmussen

  • Fibigerstræde 2, 121

    9220 Aalborg Ø



Research activity per year

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Search results

  • 2021

    A Matrix for Gamifying Development Workshops

    Madsen, K. M. & Rasmussen, M. H., Feb 2021, Interactivity & Game Creation: 9th EAI International Conference, ArtsIT 2020. Brooks, A., Brooks, E. I. & Jonathan, D. (eds.). Aalborg, Denmark: Springer, Vol. 367. p. 180-197 18 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 367).

    Research output: Contribution to book/anthology/report/conference proceedingArticle in proceedingResearchpeer-review

    Open Access
    26 Downloads (Pure)
  • Cards for IoT - a business model design and digital transformation game

    Madsen, K. M., Lund, M. & Rasmussen, M. H., 2021, (Unpublished).

    Research output: Contribution to conference without publisher/journalConference abstract for conferenceResearchpeer-review

  • 2020

    Cards for IoT

    Madsen, K. M., Rasmussen, M. H. & Lund, M., 2020

    Research output: Non-textual form2D/3D (psysical products)Research