Projects per year
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Aratag - Mobile Exhibition Experiences
Vistisen, P., Selvadurai, V., Krishnasamy, R. & Smed, S. G.
01/01/2018 → 01/08/2020
Project: Research
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Vores Museum
Madsen, K. M., Krishnasamy, R., Selvadurai, V. & Jensen, J. F.
01/06/2016 → 31/12/2020
Project: Research
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EXPLORATION SYSTEMS: USING PERSONAL MOBILE DEVICES TO SUPPORT USERS IN AUTOMATED EXHIBITION SITES THROUGH GAMES AND PLAYFUL INTERACTIONS
01/06/2016 → 31/10/2019
Project: Research
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Applied Gamification in Self-guided Exhibitions: Lessons learned from theory and praxis
Vistisen, P., Selvadurai, V. & Krishnasamy, R. K., 2022, (Accepted/In press) Gamescope: The potential for gamification in digital and analogue places. Hansen, O. E., Jensen, T. & Rosenstand, C. (eds.). Aalborg Universitetsforlag, 29 p. (e-bøger fra InDiMedia).Research output: Contribution to book/anthology/report/conference proceeding › Book chapter › Research › peer-review
Open AccessFile556 Downloads (Pure) -
Exploration Systems: Using Experience Technologies in Automated Exhibition Sites
Krishnasamy, R., 2022, Aalborg Universitetsforlag. 223 p. (Ph.d.-serien for Det Humanistiske og Samfundsvidenskabelige fakultet, Aalborg Universitet).Research output: Book/Report › Ph.D. thesis
Open AccessFile52 Downloads (Pure) -
Designing Context-Aware Mobile Systems for Self-Guided Exhibition Sites
Krishnasamy, R., Selvadurai, V. & Vistisen, P., 2021, Interactivity and Game Creation: 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings. Brooks, A., Brooks, E. I. & Jonathan, D. (eds.). Springer, p. 21-44 24 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
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Our Museum Game: A Collaborative Game for User-Centered Exhibition Design
Madsen, K. M. & Krishnasamy, R., Jul 2020, ArtsIT 2019: Interactivity & Game Creation. Brooks, A. & Brooks, E. I. (eds.). Springer, p. 427-435 9 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Open AccessFile2 Citations (Scopus)88 Downloads (Pure) -
Designing Digital Exploration Games for Automated Exhibition Sites
Krishnasamy, R., 2019, Proceedings of the 13th International Conference on Game Based Learning, ECGBL 2019. Academic Conferences and Publishing International, p. 890-897 8 p. (Proceedings of the European Conference on Games-based Learning).Research output: Contribution to book/anthology/report/conference proceeding › Article in proceeding › Research › peer-review
Activities
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Vores museums afslutningskonference
Kristina Maria Madsen (Participant), Rameshnath Krishnasamy (Participant), Jens F. Jensen (Participant) & Vashanth Selvadurai (Participant)
11 May 2021 → 12 May 2021Activity: Attending an event › Conference organisation or participation
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Paneldebat & Projektpræsentation
Kristina Maria Madsen (Lecturer) & Rameshnath Krishnasamy (Lecturer)
11 May 2021 → 12 May 2021Activity: Talks and presentations › Conference presentations
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The Our Museum Game: Kreativ udvikling af ny formidling
Kristina Maria Madsen (Lecturer) & Rameshnath Krishnasamy (Lecturer)
3 Mar 2020Activity: Talks and presentations › Talks and presentations in private or public companies
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Paper presentation of: "Our Museum Game: A Collaborative Game for User-Centered Exhibition Design"
Kristina Maria Madsen (Speaker) & Rameshnath Krishnasamy (Speaker)
6 Nov 2019Activity: Talks and presentations › Conference presentations
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Kulturmødet Mors 2019
Kristina Maria Madsen (Speaker) & Rameshnath Krishnasamy (Speaker)
22 Aug 2019Activity: Talks and presentations › Talks and presentations in private or public companies
Press/Media
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Jagten på den perfekte app
Rameshnath Krishnasamy & Majken Astrup
01/08/2018
1 item of Media coverage
Press/Media: Press / Media
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