Project Details

Description

The proposed project aims at increasing the educational potential of the FGPE framework by enhancing its usability for both students and teachers, by: (1) enabling the automatic generation of gamified programming exercises, (2) enabling the effective use of the FGPE programming learning environment on mobile devices which are, for some period, disconnected from the Internet, (3) developing a full-fledged open online course for a popular programming language.

Key findings

The proposed project will produce the following results: (1) Programming Exercise Gamifizer - an open-source software, (2) Client-side Evaluation Engine - an open-source software, (3) a full-fledged FGPE-supported and LMS-compliant open gamified course for a popular programming language - an open educational material.
The project outcomes will include: reducing the requirements in skills for gamifying programming courses and improving the usability of the FGPE platform.
Short titleFGPE++
StatusActive
Effective start/end date01/10/202330/09/2025

Collaborative partners

  • University of Naples Parthenope (Project partner)
  • University of Szczecin (Project partner) (lead)
  • Kaunas University of Technology (Project partner)
  • Institute for Systems and Computer Engineering, Technology and Science (Project partner)

Funding

  • ERASMUS+: DKK1,864,137.00

UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This project contributes towards the following SDG(s):

  • SDG 4 - Quality Education

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