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Rollespil som Kreativ og Motiverende Læringsplatform
Gjedde, Lisa
(Project Manager)
Overview
Fingerprint
Activities
(1)
Publications
(6)
Fingerprint
Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.
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Weight
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Social Sciences
Approach
100%
Learning
100%
Role Playing
100%
Classrooms
100%
Scenarios
100%
Learner
66%
Creative Learning
66%
Curriculum
66%
Empathy
33%
Problem-Based Learning
33%
Implementation
33%
Creativity
33%
Learning Experience
33%
Educational Environment
33%
Ability
33%
Perspective
33%
Multicultural Awareness
33%
Interaction
33%
Schools
33%
Project Studies
33%
Problem
33%
Computer Science
Roles
100%
Research Project
50%
Learning Opportunity
25%
Learning Experiences
25%
Multiple Perspective
25%
Cultural Understanding
25%
Problem-Based Learning
25%