Project Details

Description

Software development to enable the reconstruction of the site and the scenes in which social interactions took place over time in an interactive and immersive 3D representation in virtual reality.
Short titleSQUIVE
AcronymSQUIVE
StatusActive
Effective start/end date01/01/2018 → …

Keywords

  • Big Video
  • Qualitative research
  • Methodology
  • Staging
  • Scenography

Activities

  • 3 Conference presentations

Invited Speaker: Capturing and Analysing Interactions in Volumetric Space

Paul Bruce McIlvenny (Speaker)

4 Jun 2020

Activity: Talks and presentationsConference presentations

Invited Masterclass: How to Use Big Video to Study Social Interaction and Learning

Paul Bruce McIlvenny (Speaker)

31 Aug 2018

Activity: Talks and presentationsConference presentations

Projects

EXACT: Exoskeletons, Art, and Choreographic Training

Jochum, E., Raudaskoski, P. L., McIlvenny, P. B., Vlachos, E., Demers, L. & Da Silva, A.

01/06/201728/02/2023

Project: Research

Research Output

  • 1 Journal article