Keyphrases
Input Effects
100%
Device-agnostic
100%
Remote Collaboration
100%
Mixed Reality Headset
100%
Device Features
50%
Scenario Approach
50%
Desktop Computer
50%
Interactive Surfaces
50%
Interactive Tabletops
50%
Immersiveness
50%
Tabletop Interfaces
50%
User Device
50%
Specific Applications
50%
Virtual Component
50%
Projector-camera
50%
End Device
50%
Tabletop
50%
Cross-device
50%
Usage Scenarios
50%
Tangible Interaction
50%
Multi-user
50%
Computer Tablet
50%
Distributed Heterogeneous Systems
50%
Bespoke
50%
3D Point Cloud Segmentation
50%
New Interaction
50%
User Study
50%
Real-time Interaction
50%
Content Agnostic
50%
Real-time Online
50%
Online Interaction
50%
Quantitative Performance
50%
Software Architecture
50%
Multi-device
50%
Software Toolkit
50%
Interaction Scenario
50%
Mixed Reality
50%
Laptop Computer
50%
Fundamental Building Blocks
50%
Camera Settings
50%
Performance Analysis
50%
Shared Interaction
25%
Tabletop Surfaces
25%
Perceived Immersion
25%
Variable Depth
16%
Azure Kinect
16%
Flexible Base
16%
Design Reuse
16%
Cloud Operation
16%
Computer Science
Interactive Surface
100%
Mixed Reality
100%
Chat
50%
Remote Location
50%
Representation Model
50%
model-driven development
50%
Desktop Computer
50%
Laptop Computer
50%
Building-Blocks
50%
Usage Scenario
50%
End User Device
50%
Application Scenario
50%
Interaction Region
50%
Social Activity
50%
Software Architecture
25%
Performance Analysis
25%
Early Design Stage
16%
Interview Study
16%
Driven Approach
16%
Architectural Description
16%
Technical Specification
16%
Design Consideration
16%